[Kde-games-devel] KDE Games Report from Akademy 2008

Eugene Trounev eugene.trounev at gmail.com
Sun Aug 17 18:18:28 CEST 2008


I disagree here. Stealing mouse is never a good solution. Don't forget 
KDEGames and first and foremost desktop games, meaning that they have to 
coexist with other apps in harmony :)

On Sunday 17 August 2008 11:39:12 Richard Hartmann wrote:
> 2008/8/17 Eugene Trounev <eugene.trounev at gmail.com>:
> > Why not add a button "Click me to start the game" sort of thing on
> > screen. It doesn't even have to be a real button, just something
> > resembling one. That would prompt people to click on the screen and avoid
> > the confusion.
>
> 'Start' is not correct as you have more than one ball, but yes, this would
> be an option. A problem is that the mouse moves the paddle, though.
> So, basically, you need to click whereever the paddle is.
>
> This means you just need to live with users clicking outside of the
> window or to, as an option, steal mouse focus completely. At the least,
> pressing ESC or clicking severeal times should release the mouse again,
> though. Unless you need the clicks to shoot with the paddle as some
> breakout clones do.
>
>
> Richard
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