[Kde-games-devel] Sound in kdegames?

Kleag kleag at free.fr
Sun Aug 17 16:21:19 CEST 2008


Hello,

Shouldn't we trust Phonon developers to make it work as needed in future 
release ? I don't know their agenda, but it was presented as a Pillar of KDE. 
So, it should progress I suppose. If this is true, we should probably not 
loose energy in developing another solution.

Or am I wrong ?

Gaël
On Sunday 17 August 2008 15:35:36 sacha wrote:
> So, wich kind of sound api in Kdegames, can we use ?
>
> - Phonon : no work correctly actually.. And cannot mix sound! It's
> not for games!
>
> - SDL - mixer : Work correctly for games. But it need SDL lib...
>
> - FMod : Easy to use, very usefull for games! The best for me... but
> not Open. :( :( :(
>
> - OpenAL : Work nice with openGL, but difficult to use. ?
>
> I think OpenAL is the best way for play and mix many sound in
> kdegames. Maybe , we need to create a library which use
> Qt/openGL/openAL. ?
>
> DrIDK
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