[Kde-games-devel] Theming support
Ian Wadham
ianw2 at optusnet.com.au
Sat Mar 17 13:00:44 CET 2007
On Sat, 17 Mar 2007 12:12 pm, Mark A. Taff wrote:
> On Friday 16 March 2007 16:08:45 Ian Wadham wrote:
> > It seems that a SVG file can contain non-graphical information ...
>
> An svg file can be hacked to contain any info you want, esp. by using
> namespaces. That said, I don't think that would be a very elegant
> solution. I also think it would raise the bar too high for artists if they
> have to also be svg xml-editing gurus. ;-)
>
Ooops, I was assuming there must be some Inkscape feature that
supports entering meta-data in a SVG file. Sorry ... :-(
> In the end, we can do just about everything we need to:
> recolor,
> skew,
> scale,
> rotate,
> reposition,
> ???
>
This sounds great. I can envisage using it for effects at key
points in a game, such as when a sprite dies or reappears.
All the best, Ian W.
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