[Kde-games-devel] KGomoku

Kleag kleag at free.fr
Tue Jun 26 21:34:05 CEST 2007


On Tuesday 26 June 2007 18:20:32 Richard Hartmann wrote:
> This might be a strange question, but why go with bovo instead of KGomoku?
>
> The reason I am asking is that the classic scheme of KCommonName makes it
> easy for people to find out what the games are about without having to
> actually install/start them.
It's not about bovo and that's not my opinion but there seems to be a tendency
 in KDE core developers (at least those that communicate by blogs or MLs) to
 dislike the k-names. I saw more than once people advising to avoid k-names
 for new internal APIs or apps.
 Am I right ?

Regards, 

Kleag
(author of KsirK and KGraphViewer :-) )




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