[Kde-games-devel] KWin4 Status

Mark A. Taff marktaff at comcast.net
Mon Feb 19 21:35:17 CET 2007


On Monday 19 February 2007 10:28:22 Tomasz Boczkowski wrote:
> The removement of update() causes kwin4's introductory animation not to
> run smothly and consume 60% of my processor as kwin4 process. When this
> function is called in KWin4View::updateAndAdvance() the objects move
> smoother but Xorg "eats up" 50% of my processing power.

This jumpy intro occurrs on my box as well; though is is *far* easier to live 
with now that the game itself is down to 3-4% cpu. ;-)  Thanks Mauricio!

Regads,

Mark


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