[Kde-games-devel] KBounce and "non-mortal" edges

Albert Astals Cid aacid at kde.org
Sat Aug 25 12:00:29 CEST 2007


Hi, on kbounce <= KDE 3.5 if a ball clicked one of the two growing edges you 
did not loose a life, now it does.

Is this an intended change? Or just a thing that got lost in the way of 
porting? Actually i very much like the KDE <= 3.5 behaviour.

Albert


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