[Kde-games-devel] KGoldrunner themes

Ian Wadham ianw2 at optusnet.com.au
Tue Aug 21 01:30:42 CEST 2007


On Tue, 21 Aug 2007 03:27 am, Luciano Montanaro wrote:
> However I just recompiled qt-copy and kgoldrunner, and I have found a
> couple of problems:
>
> - I can no longer use the keyboard to play. Pressing the cursor keys does
> no good, and using the menu to chose the keyboard mode simply disable the
> mouse mode, and the hero remains standing still.
> - There is a sort of grid over the playing area; this is not visible with
> the Egypt theme because its tile have some spacing already, but on all
> other themes I can see semitransparent vertical lines between the tiles.
> Like here:
> http://www.cirulla.net/listing/kde_stuff/kgoldrunner/kgoldrunner-black-and-
>white.png
>
> What is happening?
>
Dunno.  qt-copy shifted to 4.3.1 from 4.3 about 4 days ago and that seems
to have caused some concern in the core team, judging by the commit
messages in that part of Web SVN.  I tried to do "svn update qt-copy
kdesupport kdelibs kdegames", but it failed when updating qt-copy,
leaving the update half-done.  So I did *not* re-build Qt - left it with 4.3.0
libraries.  Then I did "svn update kdesupport kdelibs kdegames" and
re-built ... all OK.  But I cannot reproduce either of your problems ... :-(

I have not downloaded the black and white theme and tried that yet.

Re using the keyboard ... it is OK for me, but I have been changing the
dialogs and game-start sequences and have sometimes found the
game is frozen unexpectedly, though I might have just hit a wrong key.

Anyway, please check the status bar bottom-right for the game being
frozen and send me the details if there *is* an unexpected-freeze bug
- or if you have any other info.

Cheers, Ian W.


More information about the kde-games-devel mailing list