[Kde-games-devel] KGoldrunner in KDE 4.0

Eugene Trounev eugene.trounev at gmail.com
Tue Aug 14 16:19:34 CEST 2007


Actually I was hoping to use the previous meeting to speak about kgoldrunner 
exclusively as it's in works right now and I'm making the new theme for it. I 
was going to showcast the theme and a few mockups and request a few small 
features as well as talk about few other important (imho) issues. However, as 
you all remember we got sidetracked and spent the whole time fighting about 
colors :D :D :D

Sorry about it guys. I'll sent the followup to the mailing list with the 
description of all I wanted to say + the abovementioned screens and mockups.

On Tuesday 14 August 2007 05:39, Ian Wadham wrote:
> At the beginning of the IRC meeting [Sun Aug 12 2007] , Eugene said:
>     [22:03:46] <it-s> here we go: the big topic is KGoldrunner, then
>     khighscore, then konquest if nobody minds.
> But then KGr got only passing mentions, so what was the "big topic"?
>
> Luciano and I have been discussing what we might do in KGr for
> KDE 4.0 and KDE4.1.  Attached is a list in text-file form.  Please have
> a look at the first 6 points and if anyone would like to change anything,
> please let me know.
>
> All the best, Ian W.
>
> P.S. BTW is anybody besides me worried that we have a string freeze
> in less than a week?  There must be lots of doco that has been made
> invalid by all the changes we have been making to graphics style.


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