[Kde-games-devel] Tileset format for KMahjongg

Henrique Pinto henrique.pinto at kdemail.net
Fri Nov 17 00:38:20 CET 2006


On Thu 16 Nov 2006 18:00, Mauricio Piacentini wrote:
> The tilesetname.tileset format is an XML description of the tileset
> dimensions and general characteristics, including versioning. It can be
> named for example greek.tileset, or runes.tileset, or default.tileset in
> the case of the one I have checked in. I am planning to use the
> intermediary XML file not only for versioning, but also possibly for
> internationalization support and sanity checking (checking default sizes
> without having to render SVG elements, and making current code able to
> deal with future upgrades of the format.) If someone has tips on how we
> can achieve the internationalization bit, I am all ears... As you can
> see, currently there are no language tags.

Hi Mauricio!

Have you thought of using .desktop files instead of XML? KDE has already a 
large infrastructure for i18n of .desktop files.

-- 
	Henrique Pinto
	henrique.pinto at kdemail.net


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