[Kde-games-devel] Status: Lskat

Martin Heni martin at heni-online.de
Mon Nov 6 20:24:30 CET 2006


> On my system it is using a constant 100% of cpu time, can you reproduce
> it on yours? I would guess it has to do with the QGV conversion.


I cant reproduce this. Here it uses 1-2% only. However, I remember a problem
with the Qt3 canvas on X11 which led X11 use 100% CPU on some systems.
Could this be similar? Does it happen with other QGV games? Does anybody else
experience the 100% load?



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