[Kde-games-devel] [PATCH] KWin4: Basic porting to QGraphicsView finished

Andreas Beckermann b_mann at gmx.de
Fri Jul 21 20:32:37 CEST 2006


On Friday 21 July 2006 19:21, Dmitry Suzdalev wrote:
> On Wednesday 19 July 2006 16:50, Andreas Beckermann wrote:
> > Well, since I don't know anything about kwin4 and only a little bit about
> > QGraphicsView and KDE4, I guess I can't comment much here.
> >
> > But KDE4 is still in heavy unstable development, so I'd say: if this
> > patch works for you
>
> It works, but as I've said - only human vs human is working. All other
> modes aren't working yet.
>
> > (also test the network mode by starting two applications on
> > one computer or so, if you changed kgame related code) then go for it and
> > commit.
>
> No, I didn't touch kgame library at all.

I said kgame related code, not the kgame library. E.g. if you touched the 
KGameIO design of KWin4.

> Now I think I delay this commit for some time until I'll have more
> inspiration to continue kwin4-hacking or until someone decides to do that.
> In the latter case I can send him/her my patch to look at :).
>
> Thanks for replying!
> Dmitry.

CU
Andi


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