[Kde-games-devel] Design of Qt and/or KGame based programs, part 1
Inge Wallin
inge at lysator.liu.se
Tue Sep 28 09:53:24 CEST 2004
On Tuesday 28 September 2004 00.56, you wrote:
> ----- Original Message -----
> From: "Inge Wallin" <inge at lysator.liu.se>
> Sent: Monday, September 27, 2004 8:47 PM
>
> > I understand all that. However, the work that a slot does could be
> > useful
>
> to
>
> > invoke from within the same class as well. The fact that the signal/slot
> > mechanism is used in the way that you describe above does not detract
> > from that.
>
> My apologies for misunderstanding you. Re naming slots, I agree with
> the others - no need for a special naming convention.
Absolutely no reason to apologize. It was I who was unclear. Thanks for your
answer.
-Inge
--
Inge Wallin | Thus spake the master programmer: |
| "After three days without programming, |
inge at lysator.liu.se | life becomes meaningless." |
| Geoffrey James: The Tao of Programming. |
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