[Kde-games-devel] a new game for kde-games

Albert Astals Cid tsdgeos at terra.es
Sun Oct 31 20:14:11 CET 2004


A Divendres 29 Octubre 2004 16:06, GML va escriure:
> Hi !
>
> I'm student in France and I create a small game with a friend. It's our
> project for the school.
>
> The source code has available on :
> http://tutorials-fr.com/gml/kuarto/kuarto.tar.bz2
>
> Is It possible to integrate this project in kde-games ?

Things that should be done before speaking of going into kdegames:
 - A manual is needed, how i am suposed to know how to play that?
 - I got lots of QImage::smoothScale: Image is a null image that means you 
have a programing error in your code
 - Using cout to debug the program is not KDE. KDE uses kdDebug()
 - Be more KDE, that means
    QPushButton -> KPushButton
    QMessageBox -> KMessageBox
    etc
 - Change the description, the game is obviously not a "A KDE KPart 
Application"
 - Do not embed images into code
 - Use layouts instead of setGeometry
 - Make new, about and help buttons work.

After all that is done, the source will be good enugh and we can begin 
discussing if we want that particular game inside of kde or not.

If you need help in any of that things (layouts comes to mind) do not hesitate 
to ask.

Albert.

>
> Thanks very much for your responses.
>
> GML - Programmeur PHP/MySQL
> http://www.tutorials-fr.com/ : Annuaire de didacticiels


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