[Kde-games-devel] [kde-announce] ANNOUNCE: Boson 0.10

Andreas Beckermann b_mann at gmx.de
Sun May 2 19:17:26 CEST 2004


Release of Boson 0.10, a Real Time Strategy (RTS) game for the K Desktop 
Environment.
 
The main focus of this release are dependencies. Boson does not depend on 
arts/kdemultimedia and kdegames/libkdegames anymore, instead boson requires 
OpenAL for sound. You can find a hopefully complete list of the dependencies 
at http://boson.eu.org/info.php
 
Another core feature is improved level of detail code. You can look at a large 
area of the map containign many units without significant speed loss now. 
Also there are many other performance related improvements in this release.
 
On a non technical side the most important important feature is probably the 
new harvesting code. Harvesting both, minerals and oil, is now supported. We 
believe this is a big step to make boson fully playable.

Last but not least there are ongoing improvements on our AI code. The computer 
players have now the ability to produce units.
   

The most important changes in this version:
 - libkdegames is included in this release. You do not need to have it 
installed anymore.
 - Arts is not used anymore, OpenAL is used for sound instead, fixing many 
problems.
 - Mineral and oil harvesting is supported
 - Many performance improvements
 - Improved pathfinding
 - Neutral player added
 - Elementary AI
 - Huge amount of bugfixes
 
You can see a longer, more complete list of changes at
 http://boson.eu.org/announces/changelog-0.10.php


Requirements
 You can find a list of hardware and software requirements at
 http://boson.eu.org/info.php
 Note that proper 3d acceleration is required.
 
Downloading and installing Boson
 Source packages can be found at
 http://sourceforge.net/project/showfiles.php?package_id=12379&group_id=15087&release_id=235412

Installation instructions are at
 http://boson.eu.org/install.php


The Boson Team
  http://boson.eu.org
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