[Kde-games-devel] [kde-announce] ANNOUNCE: Boson 0.10
Andreas Beckermann
b_mann at gmx.de
Sun May 2 19:17:26 CEST 2004
Release of Boson 0.10, a Real Time Strategy (RTS) game for the K Desktop
Environment.
The main focus of this release are dependencies. Boson does not depend on
arts/kdemultimedia and kdegames/libkdegames anymore, instead boson requires
OpenAL for sound. You can find a hopefully complete list of the dependencies
at http://boson.eu.org/info.php
Another core feature is improved level of detail code. You can look at a large
area of the map containign many units without significant speed loss now.
Also there are many other performance related improvements in this release.
On a non technical side the most important important feature is probably the
new harvesting code. Harvesting both, minerals and oil, is now supported. We
believe this is a big step to make boson fully playable.
Last but not least there are ongoing improvements on our AI code. The computer
players have now the ability to produce units.
The most important changes in this version:
- libkdegames is included in this release. You do not need to have it
installed anymore.
- Arts is not used anymore, OpenAL is used for sound instead, fixing many
problems.
- Mineral and oil harvesting is supported
- Many performance improvements
- Improved pathfinding
- Neutral player added
- Elementary AI
- Huge amount of bugfixes
You can see a longer, more complete list of changes at
http://boson.eu.org/announces/changelog-0.10.php
Requirements
You can find a list of hardware and software requirements at
http://boson.eu.org/info.php
Note that proper 3d acceleration is required.
Downloading and installing Boson
Source packages can be found at
http://sourceforge.net/project/showfiles.php?package_id=12379&group_id=15087&release_id=235412
Installation instructions are at
http://boson.eu.org/install.php
The Boson Team
http://boson.eu.org
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