[Kde-games-devel] Re: Kpoker

Inge Wallin inge at lysator.liu.se
Sat Aug 21 23:44:07 CEST 2004


On Sat, 21 Aug 2004, Andreas Beckermann wrote:

> On Saturday 21 August 2004 23:12, Inge Wallin wrote:
> Actually it is completely wrong.
> IIRC netscape was written in a lot of different languages. Maintaining such a
> beast is hell on earth. In Open Source it's the end of a project.

That particular case might have been wrong, I don't know, but in general I
have found that rewriting in small increments is better than rewriting
whole programs.

> Most hand-test methods have to mostly rewritten for multiplayer games anyway
> (my current code does that very well, btw and I have even written some tests
> for them. I believe they work _very_ well).

Good!

> > I am right on it then.
>
> If you want to I can send you my current development code.

Well, why not?  It couldn't hurt, but I don't make any guarantees.  I am
*not* looking for any maintainership here.

> It is mostly working already, the design is complete so far and games up to 4
> players should be working.

Is it based on KGame / KPlayer from libkdegames?  I am currently enhancing
KReversi with network player capability based on KGame.

> It's "just" the GUI feedback and things like that that has to be written.
> Unfortunately that's a lot of work :-(

Yeah.

> Oh and I cannot send it to you right now, cause it is on a different computer
> (one I don't have access to atm). If you are interested, please tell me, I
> will make sure that I get it in a week or so.

Please do.  There is probably lots of useful things in it.

> CU
> Andi

	-Inge



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