[Kde-games-devel] Re: Kpoker
Inge Wallin
inge at lysator.liu.se
Sat Aug 21 23:44:07 CEST 2004
On Sat, 21 Aug 2004, Andreas Beckermann wrote:
> On Saturday 21 August 2004 23:12, Inge Wallin wrote:
> Actually it is completely wrong.
> IIRC netscape was written in a lot of different languages. Maintaining such a
> beast is hell on earth. In Open Source it's the end of a project.
That particular case might have been wrong, I don't know, but in general I
have found that rewriting in small increments is better than rewriting
whole programs.
> Most hand-test methods have to mostly rewritten for multiplayer games anyway
> (my current code does that very well, btw and I have even written some tests
> for them. I believe they work _very_ well).
Good!
> > I am right on it then.
>
> If you want to I can send you my current development code.
Well, why not? It couldn't hurt, but I don't make any guarantees. I am
*not* looking for any maintainership here.
> It is mostly working already, the design is complete so far and games up to 4
> players should be working.
Is it based on KGame / KPlayer from libkdegames? I am currently enhancing
KReversi with network player capability based on KGame.
> It's "just" the GUI feedback and things like that that has to be written.
> Unfortunately that's a lot of work :-(
Yeah.
> Oh and I cannot send it to you right now, cause it is on a different computer
> (one I don't have access to atm). If you are interested, please tell me, I
> will make sure that I get it in a week or so.
Please do. There is probably lots of useful things in it.
> CU
> Andi
-Inge
More information about the kde-games-devel
mailing list