[Kde-games-devel]
Re: Patch for KMainWindow: managing fixed central widget
Nicolas Hadacek
hadacek at kde.org
Wed May 21 04:29:01 CEST 2003
On Wednesday 21 May 2003 10:56 am, Benjamin Meyer wrote:
> On Tuesday 20 May 2003 5:37 am, Nicolas Hadacek wrote:
> > Hi,
> >
> > I propose the attached patch to allow KMainWindow to correctly manage
> > fixed-size central widget. This can be used by at least several games.
> > There is probably a better solution for this problem but this is a bit
> > tricky to fix, at least for me...
>
> Which games were you thinking of? Can't it be solved by some other means
> such as scallable graphics?
kmines, ksirtet & co, kreversi at least.
yes you can probably solve that by using scalable graphics but
1) I don't really want to do that
2) I can be tricky because in most case you want to keep the same aspect
ratio.
3) perharps a personnal feeling but when you have some size which fits you,
you probably don't want to change it by accidently resizing the window.
4) If you want to give it a try, go for it :) [btw kreversi is probably the
simpler application to start with]
See you,
Nicolas
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