[Kde-games-devel] Re: Patch for KMainWindow: managing fixed central widget

Nicolas Hadacek hadacek at kde.org
Wed May 21 04:29:01 CEST 2003


On Wednesday 21 May 2003 10:56 am, Benjamin Meyer wrote:
> On Tuesday 20 May 2003 5:37 am, Nicolas Hadacek wrote:
> > Hi,
> >
> > I propose the attached patch to allow KMainWindow to correctly manage
> > fixed-size central widget. This can be used by at least several games.
> > There is probably a better solution for this problem but this is a bit
> > tricky to fix, at least for me...
>
> Which games were you thinking of?  Can't it be solved by some other means
> such as scallable graphics?

kmines, ksirtet & co, kreversi at least.

yes you can probably solve that by using scalable graphics but
1) I don't really want to do that
2) I can be tricky because in most case you want to keep the same aspect 
ratio.
3) perharps a personnal feeling but when you have some size which fits you, 
you probably don't want to change it by accidently resizing the window.
4) If you want to give it a try, go for it :) [btw kreversi is probably the 
simpler application to start with]


See you,
Nicolas


More information about the kde-games-devel mailing list