[Kde-games-devel] Re: Re: Sending a message to one KGame client

Neil Stevens kde-games-devel@mail.kde.org
Wed, 26 Feb 2003 18:26:01 -0800


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On Tuesday February 25, 2003 01:02, Martin Heni wrote:
> However, I think this is not necessarily the function wanted in Neils
> application. I suppose it would be better to just target the games with
> the direct messaged sent. I would assume in this concept he has
> only one (real) player per game anyway?

Yes, I will only have one player per Megami instance.

> So I would just send a user message directly to game XYZ and then
> analyse the incoming messages (signal exists) and perform some actions
> depending on the ID's of the messages. In this respect all can be
> drivern by direct addresses user messages. This should be quite easily
> implemented.

So the trick then becomes mapping KPlayers to KGames, no?

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Neil Stevens - neil@qualityassistant.com
"Among the many misdeeds of the British rule in India, history will
look upon the act depriving a whole nation of arms as the blackest."
 -- Gandhi
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