[Kde-games-devel] Re: Sending a message to one KGame client

Neil Stevens kde-games-devel@mail.kde.org
Mon, 24 Feb 2003 14:06:12 -0800


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On Tuesday February 18, 2003 10:56, Andreas Beckermann wrote:
> No.
> It might be possible that the KGame ID matches the KMessageClient id,
> but I am not sure. I will have a look.
>
> About the player ID: the *cannot* match the KMessageClient id. E.g. if
> you have two different players on one client you need to be able to
> distinguish a message to player A from a message to player B, although
> the message is for the same client.

I really don't know where to go from here then.  In my browsing of the=20
docs, I see no way of finding a MessageClient that goes with a Player.

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Neil Stevens - neil@qualityassistant.com
"Distinctions by race are so evil, so arbitrary and insidious that a
state bound to defend the equal protection of the laws must not allow
them in any public sphere." -- Thurgood Marshall
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