[Kde-games-devel] Re: Check for libkdegames in configure
Andrea Bergia
andreabergia at yahoo.it
Fri Aug 8 16:50:38 CEST 2003
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
Alle Friday 08 August 2003 13:53, Andreas Beckermann ha scritto:
> Hi
> Add something like this to your configure.in.in:
> [snip]
> A more advanced version may be to check whether the library can
> actually be used to compile a program (i.e. try to link a small KDE
> program that uses libkdegames). But I think that would be totally
> overkill and of no real use. If you want to do it anyway, you may
> want to look at e.g. admin/acinclude.m4. in how KDE does it for Qt.
> Or look through autoconf docs :)
Thanks. This should be sufficient.
- --
Andrea Bergia - studente Linux Registered User #281550
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.2.2 (GNU/Linux)
iD8DBQE/M8bO/QsGXRtKyZkRArchAKCCrz1FVcRqQLtA+ilt+r8noT9pTACffslr
DwtTFOiqKVt8ENor1h5k38I=
=M5G5
-----END PGP SIGNATURE-----
More information about the kde-games-devel
mailing list