[Kde-games-devel] Patch for Kolf (another one)
Albert Astals Cid
tsdgeos at terra.es
Fri Apr 25 23:49:39 CEST 2003
This patch solves a bug more important (i think) than the two other i sent.
It fixes http://bugs.kde.org/show_bug.cgi?id=49173
The patch
Index: game.cpp
===================================================================
RCS file: /home/kde/kdegames/kolf/game.cpp,v
retrieving revision 1.163
diff -u -r1.163 game.cpp
--- game.cpp 11 Feb 2003 21:51:04 -0000 1.163
+++ game.cpp 25 Apr 2003 20:48:26 -0000
@@ -2790,15 +2790,13 @@
// don't do it if he's past maxStrokes
if ((*it).score(curHole) < holeInfo.maxStrokes() - 1
|| !holeInfo.hasMaxStrokes())
{
- shotDone();
loadStateList();
// increment curPlayer; he did take a shot,
after all
(*curPlayer).addStrokeToHole(curHole);
emit scoreChanged((*curPlayer).id(), curHole,
(*curPlayer).score(curHole));
}
- else
- shotDone();
+ shotDone();
return;
}
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