[Kde-games-devel] Re: QCanvas replacement?
Neil Stevens
kde-games-devel@mail.kde.org
Fri, 4 Oct 2002 08:38:03 -0700
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On Friday October 04, 2002 02:47, by way of Ralf Schmelter
ralf.schmelter@t-online.de wrote:
> Hiho!
>
> After working some time with QCanvas, I began to wonder, if it is really
> the right tool when creating games.
QCanvas is a great tool for some types of games, not for others. For
example, I think it's a wonderful tool for writing card games and board
games. I loved it when writing Megami. I even think it'd be good for
writing old-fashioned arcade games, because the simple collision detection
is all you need.
But I'd never write a fast-paced action game with QCanvas. That's not the
kind of thing it's designed for. I'd use SDL to display the graphics.
http://www.libsdl.org/
The right tool for the right job.
- --
Neil Stevens - neil@qualityassistant.com
"I always cheer up immensely if an attack is particularly wounding
because I think, well, if they attack one personally, it means they
have not a single political argument left." - Margaret Thatcher
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