[Kde-games-devel] Porting, KAccel

kde-games-devel@mail.kde.org kde-games-devel@mail.kde.org
Fri, 19 Apr 2002 12:48:29 -0700 (PDT)


Quoting thomas.friedrichsmeier@ruhr-uni-bochum.de:

[snip about the difficulty of having configurable key bindings and getting the 
key id from them]

Perhaps somebody should write KGameShortcuts for libkdegames? this 
would keep the QMap of names/shortcuts, have a configure() method to 
pop up the modal key-config dialog, and a findKey() that one can pass e->
key to to get the name of the key pressed.

I could do this, for I need it in Kolf too. Any comments?

Thanks,
Jason