[Kde-games-devel] Porting, KAccel
kde-games-devel@mail.kde.org
kde-games-devel@mail.kde.org
Fri, 19 Apr 2002 12:48:29 -0700 (PDT)
Quoting thomas.friedrichsmeier@ruhr-uni-bochum.de:
[snip about the difficulty of having configurable key bindings and getting the
key id from them]
Perhaps somebody should write KGameShortcuts for libkdegames? this
would keep the QMap of names/shortcuts, have a configure() method to
pop up the modal key-config dialog, and a findKey() that one can pass e->
key to to get the name of the key pressed.
I could do this, for I need it in Kolf too. Any comments?
Thanks,
Jason