[kde-freebsd] [Bug 195105] devel/qt5 cannot find GL/gl.h with Clang

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Fri Nov 21 09:44:32 UTC 2014


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=195105

--- Comment #4 from Alexander Wolf <alex.v.wolf at gmail.com> ---
(In reply to Raphael Kubo da Costa from comment #3)
> This was done intentionally when we upgraded Qt to 5.3.2. Basically, we were
> previously adding /usr/local/include and /usr/local/lib to QMAKE_INCDIR and
> QMAKE_LIBDIR, respectively.
> 
> While this worked fine in Qt 4, there were changes in Qt 5 that made this
> cause problems when upgrading your Qt ports from, for example, 5.2 to 5.3,
> since sometimes the older, system-wide version would be linked instead of
> the new one being built, and symbols would be missing. There is QTBUG-40825
> which I've filed upstream about that, and bug 194088 here about this.
> 
> It is all taken care of automatically by the ports tree, since we set CPATH
> and LIBRARY_PATH in Uses/qmake.mk. People not using ports need to figure out
> what works best for them (LIBRARY_PATH, LDFLAGS and whatnot).
> 
> In any case, I thought this wouldn't be a problem for CMake-based ports like
> Stellarium, since I'd expect them to look for GL headers and libraries and
> include them appropriately. Does Stellarium do that?

I use FreeBSD as platform for automated building and testing of Stellarium via
buildbot. Problem with finding GL/gl.h exists inside Qt 5 only with Clang. I
can't reproduce this issue with GCC (both from ports), but she exists with
clang-devel from ports.

Well, seems I should check astro/stellarium port also.

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