D26752: ECMAddAppIcon: Do not warn about mac and window icons if isnt a OS specific build

Tomaz Canabrava tcanabrava at kde.org
Sun Jan 19 16:19:37 GMT 2020


I think we are misunderstanding eachother here.
If I'm developing the software and running cmake all the time, having a
warning that I can't fix (because it depends in another platform) is noise,
but still being a developer I don't want to run with -Wno-dev.
I do work in applications that targets more than one system (and they are
mac / windows / ios / android) I tend to use buildhosts, and those
buildhosts will tell me the warning - if any. But only if I'm targeting
them.

I don't see the gain on having a warning - in a windows system, about
missing mac icons if I'm not *deploying*.
nor I do see a warning on a linux system about windows or mac run time
issues (and missing icons is a run time issue).


On Sun, 19 Jan 2020 at 12:03 Tomaz Canabrava <tcanabrava at kde.org> wrote:

> That’s not a developer issue, it’s a packaging issue.
>
> On Sun, 19 Jan 2020 at 12:02 Christophe Giboudeaux <
> noreply at phabricator.kde.org> wrote:
>
>> cgiboudeaux added a comment. View Revision
>> <https://phabricator.kde.org/D26752>
>>
>> You may use Linux to develop software that's intended to be used also on
>> Mac and Windows. You can't expect developers to have build environment for
>> every platform
>>
>> *REPOSITORY*
>> R240 Extra CMake Modules
>>
>> *REVISION DETAIL*
>> https://phabricator.kde.org/D26752
>>
>> *To: *patrickelectric, apol, tcanabrava, cgiboudeaux
>> *Cc: *apol, cgiboudeaux, kde-frameworks-devel, kde-buildsystem,
>> LeGast00n, GB_2, bencreasy, michaelh, ngraham, bruns
>>
>
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