[Differential] [Request, 2 lines] D4342: Use texture atlas for static icon item
David Edmundson
noreply at phabricator.kde.org
Mon Jan 30 09:58:50 UTC 2017
davidedmundson created this revision.
davidedmundson added a reviewer: Plasma.
Restricted Application added projects: Plasma, Frameworks.
Restricted Application added subscribers: Frameworks, plasma-devel.
REVISION SUMMARY
Icon's are generally small, they may as well go in the existing shared
texture atlas, save some memory and it means more items can be batched
whilst rendering.
The textures used during animation are unchanged for now as it also
requires changing FadingNode's shader.
TEST PLAN
Ran plasma.
We use atlas's in frame/SVGItem already so it should be fine.
REPOSITORY
R242 Plasma Framework (Library)
BRANCH
master
REVISION DETAIL
https://phabricator.kde.org/D4342
AFFECTED FILES
src/declarativeimports/core/iconitem.cpp
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To: davidedmundson, #plasma
Cc: plasma-devel, #frameworks, lesliezhai, ali-mohamed, jensreuterberg, abetts, sebas
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