[Differential] [Request, 2 lines] D4342: Use texture atlas for static icon item

David Edmundson noreply at phabricator.kde.org
Mon Jan 30 09:58:50 UTC 2017


davidedmundson created this revision.
davidedmundson added a reviewer: Plasma.
Restricted Application added projects: Plasma, Frameworks.
Restricted Application added subscribers: Frameworks, plasma-devel.

REVISION SUMMARY
  Icon's are generally small, they may as well go in the existing shared
  texture atlas, save some memory and it means more items can be batched 
  whilst rendering.
  
  The textures used during animation are unchanged for now as it also
  requires changing FadingNode's shader.

TEST PLAN
  Ran plasma. 
  We use atlas's in frame/SVGItem already so it should be fine.

REPOSITORY
  R242 Plasma Framework (Library)

BRANCH
  master

REVISION DETAIL
  https://phabricator.kde.org/D4342

AFFECTED FILES
  src/declarativeimports/core/iconitem.cpp

EMAIL PREFERENCES
  https://phabricator.kde.org/settings/panel/emailpreferences/

To: davidedmundson, #plasma
Cc: plasma-devel, #frameworks, lesliezhai, ali-mohamed, jensreuterberg, abetts, sebas
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