Review Request 128763: WindowThumbnail: Do GL calls in the correct thread
David Edmundson
david at davidedmundson.co.uk
Sat Sep 3 08:33:52 UTC 2016
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This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/128763/
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(Updated Sept. 3, 2016, 4:33 a.m.)
Status
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This change has been marked as submitted.
Review request for KDE Frameworks and Plasma.
Changes
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Submitted with commit 8e517b1578ad1e5988f440790f5048416a7dd68c by David Edmundson to branch master.
Repository: plasma-framework
Description
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WindowThumbnail did some open GL operations, discarding old textures, in the GUI thread. Whislt it's not going to cause a threading issue (as updatePaintNode always ran when the main thread was blocked) we're not meant to mix threads with openGL contexts.
It also seems to have a GL leak on nvidia, which was previously masked
by the double delete fixed in https://git.reviewboard.kde.org/r/126131/diff/2/
It seems only one worked, and in the applied version we went with the wrong one.
This patch makes use of QQuickItem::releaseResources to delete the GL
textures on window change and destructor; it's then removed from
stopRedirecting so that start/stop redirecting handles xcb on the GUI thread and updatePaintNode/discardPixmap is the GL stuff on the render thread.
See http://doc.qt.io/qt-5/qquickitem.html#graphics-resource-handling
REVIEW:
Diffs
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src/declarativeimports/core/windowthumbnail.h 7276f95de16e71006618f3282d8eaf419a199d1d
src/declarativeimports/core/windowthumbnail.cpp d106994315099ab6e6f948c31a606d5309ae03e2
Diff: https://git.reviewboard.kde.org/r/128763/diff/
Testing
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Using nvidia with proprietory drivers (which puts me QSG_RENDER_LOOP=threaded) mouse over the panel a lot. VRAM didn't increase. Previews still appear.
"Used Dedicated Memory:" in nvidia-settings remained roughly static, rather than constantly increasing.
Thanks,
David Edmundson
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