Review Request 128763: WindowThumbnail: Do GL calls in the correct thread
Martin Gräßlin
mgraesslin at kde.org
Fri Aug 26 11:16:33 UTC 2016
> On Aug. 26, 2016, 9:49 a.m., Martin Gräßlin wrote:
> > src/declarativeimports/core/windowthumbnail.cpp, lines 682-686
> > <https://git.reviewboard.kde.org/r/128763/diff/1/?file=475422#file475422line682>
> >
> > we probably need to do the same for EGL, don't we?
>
> David Edmundson wrote:
> GLX and ELG are the same.
> I was dropping the xcb_free_pixmap from here, as that is also in stopRedirecting.
sorry for the noise
- Martin
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On Aug. 26, 2016, 3:04 a.m., David Edmundson wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/128763/
> -----------------------------------------------------------
>
> (Updated Aug. 26, 2016, 3:04 a.m.)
>
>
> Review request for KDE Frameworks and Plasma.
>
>
> Repository: plasma-framework
>
>
> Description
> -------
>
> WindowThumbnail did some open GL operations, discarding old textures, in the GUI thread. Whislt it's not going to cause a threading issue (as updatePaintNode always ran when the main thread was blocked) we're not meant to mix threads with openGL contexts.
>
> It also seems to have a GL leak on nvidia, which was previously masked
> by the double delete fixed in https://git.reviewboard.kde.org/r/126131/diff/2/
> It seems only one worked, and in the applied version we went with the wrong one.
>
> This patch makes use of QQuickItem::releaseResources to delete the GL
> textures on window change and destructor; it's then removed from
> stopRedirecting so that start/stop redirecting handles xcb on the GUI thread and updatePaintNode/discardPixmap is the GL stuff on the render thread.
>
> See http://doc.qt.io/qt-5/qquickitem.html#graphics-resource-handling
>
> REVIEW:
>
>
> Diffs
> -----
>
> src/declarativeimports/core/windowthumbnail.h 7276f95de16e71006618f3282d8eaf419a199d1d
> src/declarativeimports/core/windowthumbnail.cpp d106994315099ab6e6f948c31a606d5309ae03e2
>
> Diff: https://git.reviewboard.kde.org/r/128763/diff/
>
>
> Testing
> -------
>
> Using nvidia with proprietory drivers (which puts me QSG_RENDER_LOOP=threaded) mouse over the panel a lot. VRAM didn't increase. Previews still appear.
> "Used Dedicated Memory:" in nvidia-settings remained roughly static, rather than constantly increasing.
>
>
> Thanks,
>
> David Edmundson
>
>
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