Review Request 126131: Don't delete gl texture twice in thumbnail

David Edmundson david at davidedmundson.co.uk
Mon Nov 23 14:00:19 UTC 2015



> On Nov. 23, 2015, 7:13 a.m., Martin Gräßlin wrote:
> > are you sure it means that? I mean I did read the documentation when writing that code and did deliberately wrote the code like that. So I'm a little bit surprised that I got it exactly the other way around.
> 
> David Edmundson wrote:
>     How do you interpret:
>     "The texture object owns the texture id and will delete the GL texture when the texture object is deleted." ?
>     
>     
>     Docs aside, relevant Qt code is:
>     
>     QSGTexture *QSGEngine::createTextureFromId(uint id, const QSize &size, CreateTextureOptions options) const
>     {
>         Q_D(const QSGEngine);
>         if (d->sgRenderContext->isValid()) {
>             QSGPlainTexture *texture = new QSGPlainTexture();
>             texture->setTextureId(id);
>             texture->setHasAlphaChannel(options & TextureHasAlphaChannel);
>             texture->setOwnsTexture(options & TextureOwnsGLTexture);
>             texture->setTextureSize(size);
>             return texture;
>         }
>         return 0;
>     }
>     
>     
>     QSGPlainTexture::~QSGPlainTexture()
>         if (m_texture_id && m_owns_texture && QOpenGLContext::currentContext())
>             QOpenGLContext::currentContext()->functions()->glDeleteTextures(1, &m_texture_id);
> 
> Martin Gräßlin wrote:
>     given the code in plasma-framework, I'm quite certain that I didn't want Qt to take over ownership of it. So I think we should turn it around and make our code do what was intended. I just checked and we do proper cleanup handling. discardPixmap is called from the dtor, so if we do cleanup, why should Qt?

>why should Qt?

Because you told it to :P


but sure, that works too. Will make new RR.


- David


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On Nov. 22, 2015, 1:57 a.m., David Edmundson wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/126131/
> -----------------------------------------------------------
> 
> (Updated Nov. 22, 2015, 1:57 a.m.)
> 
> 
> Review request for KDE Frameworks and Plasma.
> 
> 
> Repository: plasma-framework
> 
> 
> Description
> -------
> 
> The QSGTextures are created with
> 
> window()->createTextureFromId(m_texture, QSize(w,h),
> QuickWindow::TextureOwnsGLTexture));
> 
> this means we don't want to be deleting textures ourselves too, it will
> be deleted when we delete the QSGTexture, which is a scoped pointer
> inside our QSGNode.
> 
> BUG: 355644
> REVIEW:
> 
> 
> Diffs
> -----
> 
>   src/declarativeimports/core/windowthumbnail.cpp 2b09657e8ce6bd1cca1acc323d5955b2f1a1efb2 
> 
> Diff: https://git.reviewboard.kde.org/r/126131/diff/
> 
> 
> Testing
> -------
> 
> 
> Thanks,
> 
> David Edmundson
> 
>

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