[kde-edu]: Review Request: Kig: use antialiasing for QPainter
Alexander Potashev
aspotashev at gmail.com
Sat Sep 25 14:21:53 CEST 2010
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I think, you should not use antialiasing for the axes and the grid, because they become wider.
- Alexander
On 2010-09-24 21:03:57, Igor Poboiko wrote:
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> http://svn.reviewboard.kde.org/r/5444/
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> (Updated 2010-09-24 21:03:57)
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>
> Review request for KDE-Edu.
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> Summary
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> This simple patch adds an QPainter::Antialiasing hint for Kig's painter.
> I think smoothed scene looks much better (actually, IMHO without it scene looks a little ugly) and a bit usablier than previous one (see attached screenshots)
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> P.S Looks like Kig is using it's own "reinvented wheel" to paint all objects.
> Why don't Kig use Qt Graphics View framework (QGraphicsView/QGraphicsScene/etc)? What do you think about porting Kig to it? (I know that it is an off-topic for this review request, but I want to know your ideas about it)
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>
> Diffs
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> /trunk/KDE/kdeedu/kig/misc/kigpainter.cpp 1173923
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> Diff: http://svn.reviewboard.kde.org/r/5444/diff
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> Testing
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> Kig from KDE 4.5.1 (tested with Qt 4.7.0) compiles with this patch and works fine.
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> Screenshots
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> Without antialiasing
> http://svn.reviewboard.kde.org/r/5444/s/509/
> With antialiasing
> http://svn.reviewboard.kde.org/r/5444/s/510/
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>
> Thanks,
>
> Igor
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>
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