[games/klines/release/21.08] doc: Fix minor typos

Luigi Toscano null at kde.org
Mon Jul 12 09:32:21 BST 2021


Git commit a36f71d482a9951333b2f439216ff7cc73acbb4c by Luigi Toscano, on behalf of Yuri Chornoivan.
Committed on 12/07/2021 at 08:32.
Pushed by ltoscano into branch 'release/21.08'.

Fix minor typos

(cherry picked from commit 7aa89f1f3a5948595969e7ef32f08751a66f0c33)

M  +26   -26   doc/index.docbook

https://invent.kde.org/games/klines/commit/a36f71d482a9951333b2f439216ff7cc73acbb4c

diff --git a/doc/index.docbook b/doc/index.docbook
index cd9f091..e17faa0 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -62,19 +62,19 @@
 	<note><title>Gametype:</title><para>Arcade</para></note><!-- Game genre. Use as many as necessary. Available game types are: Arcade, Board, Card, Dice, Toys, Logic, Strategy.-->
 	<note><title>Number of possible players:</title><para>One</para></note><!--Number of possible players. It can be: One, Two,..., Multiplayer-->
 	<para>&kolorlines; is a simple but highly addictive, one player game by &kde;. &kolorlines; has been inspired by well known game of <application>Color Lines</application>, written for <application>DOS</application>, by Olga Demina, Igor Ivkin and Gennady Denisov back in 1992.</para>
-	<para>The goal of &kolorlines; is quite plain. The player has to move the colored marbres around the game board, gathering them into the lines of the same color by five. Once the line is complete it is removed from the board, therefore freeing precious space. In the same time the new marbres keep arriving by three after each move, filling up the game board.</para>
-	<para>&kolorlines; cannot be won, and is played exclusively to get a high score. The game ends once the whole game board is filled up with marbres.</para>
+	<para>The goal of &kolorlines; is quite plain. The player has to move the colored marbles around the game board, gathering them into the lines of the same color by five. Once the line is complete it is removed from the board, therefore freeing precious space. In the same time the new marbles keep arriving by three after each move, filling up the game board.</para>
+	<para>&kolorlines; cannot be won, and is played exclusively to get a high score. The game ends once the whole game board is filled up with marbles.</para>
 </chapter>
 
 <chapter id="howto"><title>How to Play</title> <!-- do not change this! -->
 <!--IMPORTANT: If the game has no defined objective, please remove the below line.-->
-	<note><title>Objective:</title><para>Move the colored marbres around the game board, gathering them into the lines of the same color by five.</para></note><!--Describe the objective of the game.-->
+	<note><title>Objective:</title><para>Move the colored marbles around the game board, gathering them into the lines of the same color by five.</para></note><!--Describe the objective of the game.-->
 <!--How to play description. Don't be to specific on rules as they have a separate section in this document-->
-	<para>	When &kolorlines; starts you are presented with the game board split into 81 squares (the game board is 9x9 squares), and right away three new colored marbres appear on the board. Use your mouse to move the marbres from cell to cell to group them into the lines of the same color. However, after each of your moves the computer drops three more marbres onto the board. To avoid filling up the board you should gather the marbres into lines of 5 or more marbres. When such a line is complete, the marbres are removed from the field and your score grows.</para>
-	<note><title>Note:</title><para>The new marbres will not be added to the field after a line removal. Instead you will be rewarded with yet another move before a new triplet of marbres is added.</para></note>
-	<para>The increase in score depends solely on the amount of the erased marbres.</para>
+	<para>	When &kolorlines; starts you are presented with the game board split into 81 squares (the game board is 9x9 squares), and right away three new colored marbles appear on the board. Use your mouse to move the marbles from cell to cell to group them into the lines of the same color. However, after each of your moves the computer drops three more marbles onto the board. To avoid filling up the board you should gather the marbles into lines of 5 or more marbles. When such a line is complete, the marbles are removed from the field and your score grows.</para>
+	<note><title>Note:</title><para>The new marbles will not be added to the field after a line removal. Instead you will be rewarded with yet another move before a new triplet of marbles is added.</para></note>
+	<para>The increase in score depends solely on the amount of the erased marbles.</para>
 	<note><title>Note:</title><para>If you are playing with <guimenuitem>Show Next</guimenuitem> feature enabled the increase in score is less than if  <guimenuitem>Show Next</guimenuitem> feature is disabled.</para></note>
-	<para>&kolorlines; cannot be won, and is played exclusively to get a high score. The game ends once the whole game board becomes filled up with marbres.</para>
+	<para>&kolorlines; cannot be won, and is played exclusively to get a high score. The game ends once the whole game board becomes filled up with marbles.</para>
 </chapter>
 
 <chapter id="rules_and_tips"><title>Game Rules, Strategies and Tips</title> <!-- do not change this! -->
@@ -82,31 +82,31 @@
 	<sect1 id="rules">
 		<title>Game Rules</title>
 			<itemizedlist>
-				<listitem><para>After each player’s move the game will add three more marbres to the board.</para></listitem>
-				<listitem><para>To free up the space on the board player has to group the marbres of the same color into an uninterrupted horizontal, vertical, or diagonal line by five or more.</para></listitem>
-				<listitem><para>To initiate the move, simply click on the source marbre to select it, then click on the destination square to complete the move.</para></listitem>
-				<listitem><para>A marbre can only be moved into the squares that are vacant and not occupied by any other marbre.</para></listitem>
+				<listitem><para>After each player’s move the game will add three more marbles to the board.</para></listitem>
+				<listitem><para>To free up the space on the board player has to group the marbles of the same color into an uninterrupted horizontal, vertical, or diagonal line by five or more.</para></listitem>
+				<listitem><para>To initiate the move, simply click on the source marble to select it, then click on the destination square to complete the move.</para></listitem>
+				<listitem><para>A marble can only be moved into the squares that are vacant and not occupied by any other marble.</para></listitem>
 				<listitem><para>In the same way, the square in question must be freely accessible.</para></listitem>
-				<listitem><para>The square is freely accessible when there are no other marbres blocking the path to it.</para></listitem>
-				<listitem><para>The path is considered blocked if any part of it is currently being occupied by a marbre.</para></listitem>
+				<listitem><para>The square is freely accessible when there are no other marbles blocking the path to it.</para></listitem>
+				<listitem><para>The path is considered blocked if any part of it is currently being occupied by a marble.</para></listitem>
 			</itemizedlist>
 			<note><title>Note:</title><para>In &kolorlines;, the path is automatically calculated by the game. If there is no possible (open) route to the destination cell, a friendly notification will be displayed.</para></note>
 			<itemizedlist>
-				<listitem><para>In order to successfully transfer a marbre to a desired cell where the path is blocked to, player has to clear the path first.</para></listitem>
-				<listitem><para>To clear the path the player simply has to move all the blocking marbres out of the way, therefore freeing the route.</para></listitem>
-				<listitem><para>The scores are awarded for each line of marbres removed off the game board.</para></listitem>
+				<listitem><para>In order to successfully transfer a marble to a desired cell where the path is blocked to, player has to clear the path first.</para></listitem>
+				<listitem><para>To clear the path the player simply has to move all the blocking marbles out of the way, therefore freeing the route.</para></listitem>
+				<listitem><para>The scores are awarded for each line of marbles removed off the game board.</para></listitem>
 			</itemizedlist>
 			<note><title>Note:</title><para>If you are playing with <guimenuitem>Show Next</guimenuitem> feature enabled the increase in score is less than if <guimenuitem>Show Next</guimenuitem> feature is disabled.</para></note>
 	</sect1>
 	<sect1 id="strategies">
 		<title>Strategies and Tips</title>
 			<itemizedlist>
-				<listitem><para>Keep a close look on the bar showing the next three marbres to be dropped onto the field (unless <guimenuitem>Show Next</guimenuitem> feature is disabled). More often then not you will appreciate the information if provides.</para></listitem>
-				<listitem><para>Try to keep at least a half of the game board cleared. Letting the marbres to pile up will almost certainly lead to a loss.</para></listitem>
-				<listitem><para>To make your game easier, always keep more than one line of the same marbres ready for remove. This can be achieved by building the consecutive lines of the same marbres everywhere possible, instead of concentrating on one line at a time.</para></listitem>
-				<listitem><para>Try to keep more than three almost completed lines existing on the game board at all times. Almost completed means that they are four same marbres in length, and only one marbre remains until their completion.</para></listitem>
+				<listitem><para>Keep a close look on the bar showing the next three marbles to be dropped onto the field (unless <guimenuitem>Show Next</guimenuitem> feature is disabled). More often then not you will appreciate the information if provides.</para></listitem>
+				<listitem><para>Try to keep at least a half of the game board cleared. Letting the marbles to pile up will almost certainly lead to a loss.</para></listitem>
+				<listitem><para>To make your game easier, always keep more than one line of the same marbles ready for remove. This can be achieved by building the consecutive lines of the same marbles everywhere possible, instead of concentrating on one line at a time.</para></listitem>
+				<listitem><para>Try to keep more than three almost completed lines existing on the game board at all times. Almost completed means that they are four same marbles in length, and only one marble remains until their completion.</para></listitem>
 			</itemizedlist>
-			<note><title>Example:</title><para>If you have an almost completed line and the pathway to it suddenly becomes blocked with another marbre, don’t just move that marbre. Try to find a sequence of the marbres of the same kind that you can continue with the moved marbre. If such sequence exists and is accessible – then move the blocking marbre there.</para></note>
+			<note><title>Example:</title><para>If you have an almost completed line and the pathway to it suddenly becomes blocked with another marble, don’t just move that marble. Try to find a sequence of the marbles of the same kind that you can continue with the moved marble. If such sequence exists and is accessible – then move the blocking marble there.</para></note>
 	</sect1>
 </chapter>
 
@@ -124,8 +124,8 @@
 				</mediaobject>
 			</screenshot>
 <para>On the very top of the game window there are located the menubar and the toolbar.
-In the center of the screen there is a large square area filled with marbres called the game board.
-On the right hand side there located a bar showing the next three marbres to be dropped onto the field (unless <guimenuitem>Show Next</guimenuitem> feature is disabled).
+In the center of the screen there is a large square area filled with marbles called the game board.
+On the right hand side there located a bar showing the next three marbles to be dropped onto the field (unless <guimenuitem>Show Next</guimenuitem> feature is disabled).
 Below the playing field there is the status bar.</para>
 </sect1>
 <sect1 id="menu-items">
@@ -176,7 +176,7 @@ Below the playing field there is the status bar.</para>
 			<term><menuchoice>
 				<guimenu>Move</guimenu><guimenuitem>End Turn</guimenuitem>
 			</menuchoice></term>
-			<listitem><para>Skip your move, immediately play the next marbres without you moving any.</para></listitem>
+			<listitem><para>Skip your move, immediately play the next marbles without you moving any.</para></listitem>
 		</varlistentry>
 
 		<varlistentry id="menu-navigation-left">
@@ -225,7 +225,7 @@ Below the playing field there is the status bar.</para>
 				<guimenu>Settings</guimenu>
 				<guimenuitem>Show Next</guimenuitem>
 			</menuchoice></term>
-			<listitem><para><action>Toggles the information on next marbres.</action></para></listitem>
+			<listitem><para><action>Toggles the information on next marbles.</action></para></listitem>
 		</varlistentry>
 	</variablelist>
 
@@ -253,7 +253,7 @@ of the &kde; Fundamentals.
 </qandaentry>
 <qandaentry>
  <question><para>Can I use the keyboard to play the game? </para></question>
- <answer><para>Yes. You can use the cursor keys and the &Space; key to select and set the marbres.</para></answer>
+ <answer><para>Yes. You can use the cursor keys and the &Space; key to select and set the marbles.</para></answer>
 </qandaentry>
 <qandaentry>
  <question><para>I cannot figure out what to do here! Are there hints? </para></question>


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