[kde-doc-english] [picmi] doc: Update Picmi Handbook to 16.04
Burkhard Lück
lueck at hube-lueck.de
Fri May 13 05:49:39 UTC 2016
Git commit 11e89fc40d14ab9ab336ad3d7a5ddd3feff78922 by Burkhard Lück.
Committed on 13/05/2016 at 05:48.
Pushed by lueck into branch 'master'.
Update Picmi Handbook to 16.04
remove picmi, kappname, package entities - no longer used or defined in framworks/kdoctools
bump date + releaseinfo
add screenshots
update menu
A +- -- doc/gameboard.png
M +50 -15 doc/index.docbook
http://commits.kde.org/picmi/11e89fc40d14ab9ab336ad3d7a5ddd3feff78922
diff --git a/doc/gameboard.png b/doc/gameboard.png
new file mode 100644
index 0000000..aad56d9
Binary files /dev/null and b/doc/gameboard.png differ
diff --git a/doc/index.docbook b/doc/index.docbook
index 3c4f98e..a5a3fb4 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -1,8 +1,5 @@
<?xml version="1.0" ?>
<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [
-<!ENTITY picmi "<application>Picmi</application>">
-<!ENTITY kappname "&picmi;">
-<!ENTITY package "kdegames">
<!ENTITY % English "INCLUDE">
<!ENTITY % addindex "IGNORE">
]>
@@ -27,8 +24,8 @@
<legalnotice>&FDLNotice;</legalnotice>
-<date>2012-02-24</date>
-<releaseinfo>2.0.0</releaseinfo>
+<date>2016-05-13</date>
+<releaseinfo>2.0.0 (Applications 16.04)</releaseinfo>
<abstract>
<para>
@@ -51,6 +48,17 @@
&picmi; is a single player puzzle game.
</para>
+<screenshot>
+<mediaobject>
+<imageobject>
+<imagedata fileref="gameboard.png" format="PNG"/>
+</imageobject>
+<textobject>
+<phrase>&kdiamond; gameboard</phrase>
+</textobject>
+</mediaobject>
+</screenshot>
+
<para>
The object of the game is to color cells according to numbers given at the side of the board.
</para>
@@ -135,6 +143,21 @@ Loads a preset puzzle. The names of puzzles are hidden until they are solved. Hi
<varlistentry>
<term><menuchoice>
+<shortcut>
+<keycap>F5</keycap>
+</shortcut>
+<guimenu>Game</guimenu>
+<guimenuitem>Restart</guimenuitem>
+</menuchoice></term>
+<listitem>
+<para>
+ <!--FIXME -->
+</para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term><menuchoice>
<shortcut><keycap>P</keycap></shortcut>
<guimenu>Game</guimenu>
<guimenuitem>Pause</guimenuitem></menuchoice></term>
@@ -192,14 +215,26 @@ Undo the previous move if one exists.
<varlistentry>
<term><menuchoice>
<shortcut>
-<keycombo action="simul">&Ctrl;<keycap>L</keycap></keycombo>
+<keycombo action="simul">&Ctrl;<keycap>I</keycap></keycombo>
</shortcut>
<guimenu>Move</guimenu>
-<guimenuitem>Load Position</guimenuitem>
+<guimenuitem>Hint</guimenuitem>
</menuchoice></term>
<listitem>
<para>
-Loads the most recently saved position.
+Marks a cell as occupied or empty.
+</para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term><menuchoice>
+<guimenu>Move</guimenu>
+<guimenuitem>Solve</guimenuitem>
+</menuchoice></term>
+<listitem>
+<para>
+Play a demo game.
</para>
</listitem>
</varlistentry>
@@ -207,14 +242,14 @@ Loads the most recently saved position.
<varlistentry>
<term><menuchoice>
<shortcut>
-<keycombo action="simul">&Ctrl;<keycap>S</keycap></keycombo>
+<keycombo action="simul">&Ctrl;<keycap>L</keycap></keycombo>
</shortcut>
<guimenu>Move</guimenu>
-<guimenuitem>Save Position</guimenuitem>
+<guimenuitem>Load Position</guimenuitem>
</menuchoice></term>
<listitem>
<para>
-Saves the current board position.
+Loads the most recently saved position.
</para>
</listitem>
</varlistentry>
@@ -222,14 +257,14 @@ Saves the current board position.
<varlistentry>
<term><menuchoice>
<shortcut>
-<keycombo action="simul">&Ctrl;&Shift;<keycap>F</keycap></keycombo>
+<keycombo action="simul">&Ctrl;<keycap>S</keycap></keycombo>
</shortcut>
-<guimenu>Settings</guimenu>
-<guimenuitem>Full Screen Mode</guimenuitem>
+<guimenu>Move</guimenu>
+<guimenuitem>Save Position</guimenuitem>
</menuchoice></term>
<listitem>
<para>
-Switches into full screen mode.
+Saves the current board position.
</para>
</listitem>
</varlistentry>
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