[kde-doc-english] [knetwalk] doc: Proofread + update KNetwalk handbook to 16.04

Burkhard Lück lueck at hube-lueck.de
Tue May 10 16:27:03 UTC 2016


Git commit ad0084760ac531da994a5505cc03970fff55f642 by Burkhard Lück.
Committed on 10/05/2016 at 16:26.
Pushed by lueck into branch 'master'.

Proofread + update KNetwalk handbook to 16.04

remove entities kappname, package - not used anymore
bump date + releaseinfo
add screenshot, remove appendix
add missing Solve action
remove obsolete comment

A  +-    --    doc/gameboard.png
M  +22   -34   doc/index.docbook

http://commits.kde.org/knetwalk/ad0084760ac531da994a5505cc03970fff55f642

diff --git a/doc/gameboard.png b/doc/gameboard.png
new file mode 100644
index 0000000..d2b737a
Binary files /dev/null and b/doc/gameboard.png differ
diff --git a/doc/index.docbook b/doc/index.docbook
index b5f22e4..520cf93 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -1,7 +1,5 @@
 <?xml version="1.0" ?>
 <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [
-<!ENTITY kappname "&knetwalk;">
-<!ENTITY package "kdegames">
 <!ENTITY % English "INCLUDE"> 
 <!ENTITY % addindex "IGNORE">
 ]>
@@ -31,8 +29,8 @@
     
 <legalnotice>&FDLNotice;</legalnotice>
 
-<date>2013-10-06</date>
-<releaseinfo>3.1.0 (&kde; 4.12)</releaseinfo>
+<date>2016-05-10</date>
+<releaseinfo>3.3.0 (Applications 16.04)</releaseinfo>
 
 <abstract>
 <para>
@@ -63,6 +61,17 @@ The object of the game is to start the LAN, connecting all the terminals to the
 <chapter id="how-to-play">
 <title>How to Play</title>
 
+<screenshot>
+<mediaobject>
+<imageobject>
+<imagedata fileref="gameboard.png" format="PNG"/>
+</imageobject>
+<textobject>
+<phrase>&kiriki; Game Board</phrase>
+</textobject>
+</mediaobject>
+</screenshot>
+
 <para>
 The player is presented with a rectangular grid containing a server, several terminals, and pieces of wire.  The object of the game is to rotate these elements until every client is connected  to  the server, and no wires are left unconnected.  Optionally, you can try to get a high score by minimizing the number of rotations needed.
 </para>
@@ -166,26 +175,24 @@ Quits the program.
 <varlistentry>
 <term><menuchoice>
 <guimenu>Move</guimenu>
-<guimenuitem>Unlock All</guimenuitem>
+<guimenuitem>Solve</guimenuitem>
 </menuchoice></term>
 <listitem>
-<para>
-  Unlock all cells which were previously locked by the player using <keycap>Space</keycap> or automatically after checking <guilabel>Auto Lock</guilabel> item on <link linkend="config_general">General page</link> of Configure &knetwalk; dialog.
-</para>
+<para>Use it to give up a game. It shows you the solution, but the record will not be considered as a high score.</para>
 </listitem>
 </varlistentry>
 
-<!--
 <varlistentry>
 <term><menuchoice>
-<guimenu>Settings</guimenu>
-<guimenuitem>Themes</guimenuitem>
+<guimenu>Move</guimenu>
+<guimenuitem>Unlock All</guimenuitem>
 </menuchoice></term>
-<listitem><para>
-<action>Choose a graphical theme for the game. Which themes are available depends on the current installation.</action>
-</para></listitem>
+<listitem>
+<para>
+  Unlock all cells which were previously locked by the player using <keycap>Space</keycap> or automatically after checking <guilabel>Auto Lock</guilabel> item on <link linkend="config_general">General page</link> of Configure &knetwalk; dialog.
+</para>
+</listitem>
 </varlistentry>
--->
 
 <varlistentry>
 <term><menuchoice>
@@ -405,25 +412,6 @@ Documentation copyright 2007 by Fela Winkelmolen <email>fela.kde at gmail.com</emai
 
 </chapter>
 
-<appendix id="installation">
-<title>Installation</title>
-
-<sect1 id="getting-knetwalk">
-<title>How to obtain &knetwalk;</title>
-
-&install.intro.documentation;
-
-</sect1>
-
-<sect1 id="compilation">
-<title>Compilation and Installation</title>
-
-&install.compile.documentation;
-
-</sect1>
-</appendix>
-
-
 &documentation.index; 
 </book>
 <!--


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