[kde-doc-english] [kbounce] doc: Proofread + update KBounce handbook to 16.04
Burkhard Lück
lueck at hube-lueck.de
Tue May 10 12:15:40 UTC 2016
Git commit 5c161de52f81a28d0db2b688947200767b107ec9 by Burkhard Lück.
Committed on 10/05/2016 at 12:14.
Pushed by lueck into branch 'master'.
Proofread + update KBounce handbook to 16.04
remove entities kappname, package - not used anymore
bump date + releaseinfo
add screenshots, remove unused screenshots, update screenshots
remove guimenu markup in titles
remove appendix
D +- -- doc/button-new.png
D +- -- doc/button-pause.png
A +- -- doc/document-new.png
M +34 -65 doc/index.docbook
M +- -- doc/kbounce_corridor1.png
M +- -- doc/kbounce_corridor2.png
A +- -- doc/media-playback-pause.png
D +- -- doc/menu-game.png
D +- -- doc/menu-settings.png
D +- -- doc/toolbar.png
http://commits.kde.org/kbounce/5c161de52f81a28d0db2b688947200767b107ec9
diff --git a/doc/button-new.png b/doc/button-new.png
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diff --git a/doc/button-pause.png b/doc/button-pause.png
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diff --git a/doc/document-new.png b/doc/document-new.png
new file mode 100644
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diff --git a/doc/index.docbook b/doc/index.docbook
index 10fab7d..bfffb0b 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -1,8 +1,5 @@
<?xml version="1.0" ?>
<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [
- <!ENTITY kappname "&kbounce;">
- <!ENTITY kappversion "0.11"><!--Applicaion version. Use this variable everywhere it's needed.-->
- <!ENTITY package "kdegames">
<!ENTITY % English "INCLUDE" >
<!ENTITY % addindex "IGNORE">
]>
@@ -37,11 +34,11 @@
<legalnotice>&FDLNotice;</legalnotice>
-<date>2013-05-05</date><!-- Date of (re)writing, or update.-->
-<releaseinfo>&kappversion; (&kde; 4.11)</releaseinfo><!-- Application version number. Use the variable definitions within header to change this value.-->
+<date>2013-05-05</date>
+<releaseinfo>0.11 (Applications 16.04)</releaseinfo>
<abstract>
- <para>This documentation describes the game of &kbounce; version &kappversion;</para>
+ <para>This documentation describes the game of &kbounce; version 0.11</para>
</abstract>
@@ -211,13 +208,6 @@ of the screen. Rushing will just get you in trouble!
<sect1 id="the-tool-bar">
<title>The Tool Bar</title>
-<mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="toolbar.png"/>
-</imageobject>
-<textobject><phrase>Toolbar</phrase></textobject>
-</mediaobject>
-
<para>
The toolbar provides buttons for the commonly used functions.
</para>
@@ -240,7 +230,7 @@ The toolbar provides buttons for the commonly used functions.
<entry>
<inlinemediaobject>
<imageobject>
-<imagedata format="PNG" fileref="button-new.png"/>
+<imagedata format="PNG" fileref="document-new.png"/>
</imageobject>
<textobject><phrase>New Game Button</phrase></textobject>
</inlinemediaobject>
@@ -268,7 +258,7 @@ and sets the level to 1.
<entry>
<inlinemediaobject>
<imageobject>
-<imagedata format="PNG" fileref="button-pause.png"/>
+<imagedata format="PNG" fileref="media-playback-pause.png"/>
</imageobject>
<textobject>
<phrase>Pause Button</phrase></textobject>
@@ -299,20 +289,12 @@ Pauses or resumes the current game.
<title>The Menu Items</title>
<sect2>
-<title>The <guimenu>Game</guimenu> Menu</title>
-
-<mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="menu-game.png"/>
-</imageobject>
-<textobject>
-<phrase><guimenu>Game</guimenu> Menu</phrase></textobject>
-</mediaobject>
+<title>The Game Menu</title>
<variablelist>
<varlistentry id="game-new">
-<term>
-<menuchoice><shortcut>
+<term><menuchoice>
+<shortcut>
<keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
@@ -324,10 +306,9 @@ Pauses or resumes the current game.
</varlistentry>
<varlistentry id="game-end">
-<term>
-<menuchoice><shortcut>
-<keycombo action="simul">&Ctrl;<keycap>End</keycap>
-</keycombo>
+<term><menuchoice>
+<shortcut>
+<keycombo action="simul">&Ctrl;<keycap>End</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
<guimenuitem>End Game</guimenuitem>
@@ -338,9 +319,10 @@ Pauses or resumes the current game.
</varlistentry>
<varlistentry id="game-pause">
-<term>
-<menuchoice><shortcut>
-<keycap>P</keycap></shortcut>
+<term><menuchoice>
+<shortcut>
+<keycap>P</keycap>
+</shortcut>
<guimenu>Game</guimenu>
<guimenuitem>Pause</guimenuitem>
</menuchoice></term>
@@ -350,8 +332,8 @@ Pauses or resumes the current game.
</varlistentry>
<varlistentry id="game-highscores">
-<term>
-<menuchoice><shortcut>
+<term><menuchoice>
+<shortcut>
<keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
@@ -365,7 +347,8 @@ Opens a dialog that displays different high score tables.
</varlistentry>
<varlistentry id="game-quit">
-<term><menuchoice><shortcut>
+<term><menuchoice>
+<shortcut>
<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
@@ -380,15 +363,7 @@ If a game is currently played, it's status is lost.</para>
</sect2>
<sect2 id="settings-menu">
-<title>The <guimenu>Settings</guimenu> Menu</title>
-
-<mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="menu-settings.png"/>
-</imageobject>
-<textobject>
-<phrase>Settings Menu</phrase></textobject>
-</mediaobject>
+<title>The Settings Menu</title>
<variablelist>
@@ -451,17 +426,20 @@ of the &kde; Fundamentals.
</chapter>
<chapter id="configuration"><title>Game Configuration</title> <!-- do not change this! -->
- <para>The &kbounce; configuration dialog allows you to select visual themes for &kbounce;.</para>
- <para>
- To select a new theme simply choose the theme from
- the selection list. Each item in the list shows a small
- preview left to the theme name. A selection is immediately applied.
- </para>
- <para>
- Once you are satisfied with the theme you have selected you
- can click the <guibutton>OK</guibutton>
- button, located at the bottom part of this dialog.
- </para>
+<para>The &kbounce; configuration dialog allows you to select visual themes for &kbounce;.</para>
+<para>
+To select a new theme simply choose the theme from
+the selection list. Each item in the list shows a small
+preview left to the theme name. A selection is immediately applied.
+</para>
+<para>
+You can select random background pictures from a user defined folder with images.
+</para>
+<para>
+Once you are satisfied with the theme you have selected you
+can click the <guibutton>OK</guibutton>
+button, located at the bottom part of this dialog.
+</para>
</chapter>
<chapter id="credits-and-license">
@@ -507,15 +485,6 @@ Port to KDE4 and KGameCavas</para>
</chapter>
-<appendix id="installation">
-<title>Installation</title>
-
-&install.intro.documentation;
-
-&install.compile.documentation;
-
-</appendix>
-
&documentation.index;
</book>
<!--
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diff --git a/doc/menu-settings.png b/doc/menu-settings.png
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diff --git a/doc/toolbar.png b/doc/toolbar.png
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