[kde-doc-english] [kbounce] doc: add difficulty menu item and fix app name entity
Burkhard Lück
lueck at hube-lueck.de
Tue May 7 03:56:14 UTC 2013
Git commit 10157bd01ec901a989bd1ea14096548301d914ba by Burkhard Lück.
Committed on 07/05/2013 at 05:56.
Pushed by lueck into branch 'master'.
add difficulty menu item and fix app name entity
M +5 -5 doc/index.docbook
http://commits.kde.org/kbounce/10157bd01ec901a989bd1ea14096548301d914ba
diff --git a/doc/index.docbook b/doc/index.docbook
index ac69fcc..8d36ab3 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -401,22 +401,22 @@ If a game is currently played, it's status is lost.</para>
<para><action>If checked, &kbounce; game sounds are played.</action></para>
</listitem>
</varlistentry>
-<!--FIXME what is Easy Medium Hard
+
<varlistentry id="settings-difficulty">
<term><menuchoice>
<guimenu>Settings</guimenu>
<guisubmenu>Difficulty</guisubmenu>
</menuchoice></term>
<listitem>
-<para><action>Easy Medium Hard. velocity of balls is increased, velocity of walls is decreased?
-You should calculate things better to fence the area if the wall moves slow and the balls are fast.</action></para>
+<para><action>Select a game difficulty. On higher difficulty levels the walls are build slower while balls move faster.
+That makes it harder to fence an area in the board.</action></para>
</listitem>
</varlistentry>
--->
+
</variablelist>
<para>
-Additionally &kbreakout; has the common &kde; <guimenu>Settings</guimenu> and <guimenu>Help</guimenu>
+Additionally &kbounce; has the common &kde; <guimenu>Settings</guimenu> and <guimenu>Help</guimenu>
menu items, for more information read the sections about the <ulink url="help:/fundamentals/ui.html#menus-settings"
>Settings Menu</ulink> and <ulink url="help:/fundamentals/ui.html#menus-help">Help Menu</ulink>
of the &kde; Fundamentals.
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