[kde-doc-english] [ksudoku/KDE/4.12] doc: doc update
Burkhard Lück
lueck at hube-lueck.de
Tue Dec 24 09:41:43 UTC 2013
Git commit 95f6bcb690dfe494198e5bccc9d1fdc4548d9637 by Burkhard Lück.
Committed on 18/12/2013 at 15:15.
Pushed by lueck into branch 'KDE/4.12'.
doc update
(cherry picked from commit 3907bc519e3cbe9f7af742695953346f704ce177)
backport to 4.12.1
M +15 -11 doc/index.docbook
http://commits.kde.org/ksudoku/95f6bcb690dfe494198e5bccc9d1fdc4548d9637
diff --git a/doc/index.docbook b/doc/index.docbook
index 2daca2e..679f130 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -2,7 +2,6 @@
<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
<!ENTITY ksudoku "KSudoku">
<!ENTITY kappname "&ksudoku;">
- <!ENTITY kappversion "1.1"><!--Application version. Use this variable everywhere it's needed.-->
<!ENTITY package "kdegames"> <!-- do not change this! -->
<!ENTITY % English "INCLUDE" > <!-- change language only here -->
<!ENTITY % addindex "IGNORE"> <!-- do not change this! -->
@@ -42,12 +41,12 @@
</copyright>
<legalnotice>&FDLNotice;</legalnotice>
-<date>2013-05-05</date><!-- Date of (re)writing, or update.-->
-<releaseinfo>&kappversion; (&kde; 4.11)</releaseinfo><!-- Application version number. Use the variable definitions within header to change this value.-->
+<date>2013-12-18</date><!-- Date of (re)writing, or update.-->
+<releaseinfo>1.2.1 (&kde; 4.12)</releaseinfo><!-- Application version number. Use the variable definitions within header to change this value.-->
<!--Short description of this document. Do not change unless necessary!-->
<abstract>
- <para>This documentation describes the game of &kappname; version &kappversion;</para>
+ <para>This documentation describes the game of &kappname;, a logic-based symbol placement puzzle.</para>
</abstract>
<!--List of relevant keywords-->
@@ -360,7 +359,7 @@
</sect1>
<!-- This section has to do with menubar. Describe every single entry in order. Use <variablelist> and <varlistentry>. Split the chapter into sections using <sect1(2,3)> for better viewing.-->
-<sect1 id="game-menu"><title>The <guimenu>Game</guimenu> Menu</title>
+<sect1 id="game-menu"><title>The Game Menu</title>
<variablelist>
<varlistentry id="game-menu-new">
@@ -401,7 +400,7 @@
<guimenuitem>Print...</guimenuitem>
</menuchoice></term>
<listitem><para><action>Prints</action> the
- current state of the game on a printer of your
+ current state of a two-dimensional game on a printer of your
choice. The block outlines and original puzzle
values are printed in black. Other cells,
filled-in values and solution values are printed
@@ -420,7 +419,7 @@
</variablelist>
</sect1>
<sect1 id="move-menu">
- <title>The <guimenu>Move</guimenu> Menu</title>
+ <title>The Move Menu</title>
<variablelist>
<varlistentry id="move-menu-undo">
<term><menuchoice>
@@ -463,7 +462,7 @@
</variablelist>
</sect1>
<sect1 id="settings-menu">
- <title>The <guimenu>Settings</guimenu> Menu</title>
+ <title>The Settings Menu</title>
<variablelist>
<varlistentry id="settings-menu-settings">
<term><menuchoice>
@@ -506,11 +505,16 @@
<chapter id="configuration"><title>Game Configuration</title> <!-- do not change this! -->
<!--This section describes configuration GUI. If your game is configured using menubar exclusively, please remove this section.-->
-<sect1 id="general-options"><title><guilabel>Game</guilabel>Options</title>
+<sect1 id="general-options"><title>Game Options</title>
<variablelist>
<varlistentry>
- <term><guilabel>Printing</guilabel></term>
- <listitem><para>Toggle the option to print more than one puzzle per page whenever they will fit.</para></listitem>
+ <term><guilabel>When printing, try to fit more than one puzzle on a page</guilabel></term>
+ <listitem>
+ <para>Toggle the option to print more than one puzzle per page whenever they will fit.</para>
+ <para>If this option is checked, puzzles will be printed when no more will fit on a page
+ or when &kappname; terminates. Otherwise a puzzle is printed immediately.</para>
+ <para>Three-dimensional puzzles cannot be printed.</para>
+ </listitem>
</varlistentry>
<varlistentry>
<term><guilabel>Show Highlights in 2-D puzzles</guilabel></term>
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