[kde-doc-english] [Bug 129228] version info (kwin4, kshisen) and snakes in ktron

Burkhard Lueck lueck at hube-lueck.de
Sat Jun 17 11:48:20 CEST 2006


------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
         
http://bugs.kde.org/show_bug.cgi?id=129228         
lueck hube-lueck de changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED



------- Additional Comments From lueck hube-lueck de  2006-06-17 11:48 -------
SVN commit 552279 by lueck:

updated docs, fixed wrong version info + typos etc, thanks to Frederik for the bugreport
BUG:129228

 M  +4 -4      kshisen/index.docbook  
 M  +9 -9      ktron/index.docbook  
 M  +2 -13     kwin4/index.docbook  


--- trunk/KDE/kdegames/doc/kshisen/index.docbook #552278:552279
 @ -27,11 +27,11  @
 </authorgroup>
 
 
-<date>2005-12-17</date>
+<date>2006-06-17</date>
 <releaseinfo>1.5.1</releaseinfo>
 
 <abstract>
-<para>This Handbook describes &kshisen; Version 1.5.1</para>
+<para>&kshisen; is a game similar to Mahjongg for &kde;.</para>
 </abstract>
 
 <keywordset>
 @ -80,7 +80,7  @
 clearing all the tiles from the field or reaching a point in the game 
 where no two matching tiles can be connected by three lines.  
 Some games are unsolvable, if you would like to avoid unsolvable 
-games uncheck the the option <guilabel>Allow unsolvable
+games uncheck the option <guilabel>Allow unsolvable
 games</guilabel> in the configuration dialog.</para>
 
 <para>The resulting score <quote>S</quote> is calculated using the
 @ -250,7 +250,7  @
 <listitem>
 <para>Opens the <link linkend="configuration">configuration
 dialog</link> to change &kshisen; settings.
-The options will be saved automatically.</para></listitem>
+</para></listitem>
 </varlistentry>
 
 </variablelist>
--- trunk/KDE/kdegames/doc/ktron/index.docbook #552278:552279
 @ -402,14 +402,14  @
 <varlistentry>
 <term><guilabel>Disable acceleration</guilabel></term>
 <listitem><para>Checking this box will disable the acceleration feature - 
-pressing the acceleration key will have no effect, both snakes will always
+pressing the acceleration key will have no effect, both vehicles will always
 travel with constant velocity.</para></listitem>
 </varlistentry>
 
 <varlistentry>
 <term><guilabel>Crash when moving in the opposite direction</guilabel></term>
-<listitem><para>Enable this to make a snake crash into itself as soon as a
-player attempts to move into the opposite direction (&ie; a snake moves left,
+<listitem><para>Enable this to make a vehicle crash into itself as soon as a
+player attempts to move into the opposite direction (&ie; a vehicle moves left,
 and the player tries to move to the right in one step). If this box is
 not checked, nothing happens when a player attempts to move into the opposite
 direction.</para></listitem>
 @ -422,8 +422,8  @
 
 <varlistentry>
 <term><guilabel>Speed</guilabel></term>
-<listitem><para>Use this slider to define how fast the snakes move; moving the
-slider to the left will make the snakes move slower, moving it to the right
+<listitem><para>Use this slider to define how fast the vehicles move; moving the
+slider to the left will make the vehicles move slower, moving it to the right
 will make them move faster.</para></listitem>
 </varlistentry>
 </variablelist>
 @ -459,7 +459,7  @
 <varlistentry>
 <term><guilabel>Line style:</guilabel></term>
 <listitem><para>Here you can choose one of four different line styles to be
-used for drawing the snakes. The names of the styles are self-explanatory:
+used for drawing the vehicles. The names of the styles are self-explanatory:
 <guimenuitem>3D Line</guimenuitem>, <guimenuitem>3D Rectangles</guimenuitem>,
 <guimenuitem>Flat</guimenuitem> and <guimenuitem>Circles</guimenuitem>.</para>
 </listitem>
 @ -467,7 +467,7  @
 
 <varlistentry>
 <term><guilabel>Line Size</guilabel></term>
-<listitem><para>Use this slider to define how broad the trail of a snake should
+<listitem><para>Use this slider to define how broad the trail of a vehicle should
 be. Moving the slider towards the left will make the trail more narrow, moving
 it to the right will result in a wider trail.</para></listitem>
 </varlistentry>
 @ -489,14 +489,14  @
 <varlistentry>
 <term><guilabel>Player 1 color:</guilabel></term>
 <listitem><para>Click on the colored rectangle to open a color-selection dialog
-which lets you define the color to be used for the snake of the first
+which lets you define the color to be used for the vehicle of the first
 player.</para></listitem>
 </varlistentry>
 
 <varlistentry>
 <term><guilabel>Player 2 color:</guilabel></term>
 <listitem><para>Click on the colored rectangle to open a color-selection dialog
-which lets you define the color to be used for the snake of the second
+which lets you define the color to be used for the vehicle of the second
 player.</para></listitem>
 </varlistentry>
 </variablelist>
--- trunk/KDE/kdegames/doc/kwin4/index.docbook #552278:552279
 @ -29,12 +29,12  @
     
 <legalnotice>&FDLNotice;</legalnotice>
 
-<date>2006-01-13</date>
+<date>2006-06-17</date>
 <releaseinfo>1.1.0</releaseinfo>
 
 <abstract>
 <para>
-This documentation describes &k4wins; version 1.0.0</para>
+&k4wins; is a four-in-a-row game for &kde;.</para>
 </abstract>
 
 <keywordset>
 @ -417,17 +417,6  @
 
 </sect1>
 
-<sect1 id="requirements">
-<title>Requirements</title>
-
-<para>
-In order to successfully compile &k4wins;, you need &kde; 2.0
-</para>
-
-<para>
-All required libraries as well as &k4wins; itself can be found on &kde-ftp;.</para>
-</sect1>
-
 <sect1 id="compilation">
 <title>Compilation and Installation</title>



More information about the kde-doc-english mailing list