KPeg (Board Game) moved to KDE Review

Alexander Potashev aspotashev at
Mon Jun 1 22:06:04 BST 2015

Hi Ronny,

Please configure the i18n branches at [1], I guess "i18n trunk branch
(KF5)" should be set up for extraction from branch master. Then you
need to ask i18n maintainers in kde-i18n-doc (already in CC) to move
the existing translations into trunk/l10n-kf5 so that we don't have to
translate twice.

Am I right that there will be no more KDELibs4-based releases of KPeg?


Alexander Potashev

2015-05-27 13:43 GMT+03:00 Ronny Yabar Aizcorbe <ronnycontacto at>:
> Hi all
> I was working on improving KPeg, an implementation of the Peg Solitaire
> Game[0]. The game is designed for one player and consists of pegs on a board
> with holes, the goal is to remove all pegs from the board except one.
> The game was in playground for some years, so I recently requested to move
> it to KDE Review[1].  I think I fixed all the issues, added documentation,
> added sounds and ported the game to KF5. The game is quite stable and uses
> libkdegames classes like KGameRenderer, KgTheme, KgDifficulty and KgSound.
> I was reading the KDE Application Lifecycle, so I am copying this email to
> kde-core-devel/kde-games-devel lists.
> The goal is that KPeg can be part of KDE Games and I am willing to maintain
> it and continue adding new features.
> Can you please test the game and/or provide some feedback and make some
> comments about the request?
> Thanks
> Ronny
> [0]
> [1]

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