playground/games/picmi moved to KDE Review
Patrick Spendrin
ps_ml at gmx.de
Thu Jul 26 08:33:22 BST 2012
Am 26.07.2012 05:30, schrieb Andrius da Costa Ribas:
> Hello,
>
> In src/systemexception.h:
> return m_msg.toStdString().c_str();
> ^ my Qt copy was built with no support to toStdString, please consider
> changing it to:
> return m_msg.toLatin1();
Nope, your Qt copy was build with stl support, there was a wrong
add_definitions() in there. I should have pushed the fix now.
regards,
Patrick
>
> --
> Andrius.
>
> 2012/7/25 Jakob Gruber <jakob.gruber at gmail.com
> <mailto:jakob.gruber at gmail.com>>
>
> On 07/25/2012 11:44 PM, Laszlo Papp wrote:
> >> KERNELBASE.dll!RaiseException() [[unknown] @ -1] at 0x75f7b727
> >> MSVCR100.dll!CxxThrowException() [[unknown] @ -1] at 0x64617819
> >> picmi.exe!Renderer::loadResources()
> >> [c:\projects\picmi\src\gui\renderer.cpp @ 73] at 0xec028f
> >> picmi.exe!GetCommandLineW() [[unknown] @ -1] at 0xed233d
> >> picmi.exe!Renderer::Renderer()
> [c:\projects\picmi\src\gui\renderer.cpp
> >> @ 46] at 0xec0566
> >> picmi.exe!Renderer::instance()
> [c:\projects\picmi\src\gui\renderer.cpp
> > [snip]
> >
> > OK, this can be fixed by a proper cmake run, like "cmake
> > -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_
> > PREFIX=%KDEROOT% -DCMAKE_PREFIX_PATH=%KDEROOT% ../".
>
> Yes, to find the resource file, picmi either needs to be installed or
> your working dir must be the project root.
>
> Thanks for testing!
>
>
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