playground/games/picmi moved to KDE Review
Andrius da Costa Ribas
andriusmao at gmail.com
Thu Jul 26 04:30:08 BST 2012
Hello,
In src/systemexception.h:
return m_msg.toStdString().c_str();
^ my Qt copy was built with no support to toStdString, please consider
changing it to:
return m_msg.toLatin1();
--
Andrius.
2012/7/25 Jakob Gruber <jakob.gruber at gmail.com>
> On 07/25/2012 11:44 PM, Laszlo Papp wrote:
> >> KERNELBASE.dll!RaiseException() [[unknown] @ -1] at 0x75f7b727
> >> MSVCR100.dll!CxxThrowException() [[unknown] @ -1] at 0x64617819
> >> picmi.exe!Renderer::loadResources()
> >> [c:\projects\picmi\src\gui\renderer.cpp @ 73] at 0xec028f
> >> picmi.exe!GetCommandLineW() [[unknown] @ -1] at 0xed233d
> >> picmi.exe!Renderer::Renderer() [c:\projects\picmi\src\gui\renderer.cpp
> >> @ 46] at 0xec0566
> >> picmi.exe!Renderer::instance() [c:\projects\picmi\src\gui\renderer.cpp
> > [snip]
> >
> > OK, this can be fixed by a proper cmake run, like "cmake
> > -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_
> > PREFIX=%KDEROOT% -DCMAKE_PREFIX_PATH=%KDEROOT% ../".
>
> Yes, to find the resource file, picmi either needs to be installed or
> your working dir must be the project root.
>
> Thanks for testing!
>
>
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