Review Request: New action class proposal: KDualAction
Christoph Feck
christoph at maxiom.de
Fri Sep 3 02:30:11 BST 2010
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Some questions from my side:
* A tool button would need to make sure that the widest of the text labels is used as the size hint, so that the tool bar does not need to re-layout on state changes. Does your code allow that?
* Does it make sense to hard-code the limit to two states? What about maybe "KMultiAction", which also allows a third or fourth action if the programmer has a use case? Or allow something which uses QState? KStateAction?
* Do we need the "First" and "Second" enums? I would just use an "int" for the state. The programmer probably wants his own descriptive names, such as
enum State {
Stopped = 0,
Playing = 1
};
and I think numbers are just more readable here.
Other than that, an action which has "more" state than just "On/Off" would make a useful addition to kdeui.
- Christoph
On 2010-09-02 22:17:33, Aurélien Gâteau wrote:
>
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> http://svn.reviewboard.kde.org/r/5237/
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>
> (Updated 2010-09-02 22:17:33)
>
>
> Review request for kdelibs.
>
>
> Summary
> -------
>
> This review-request introduces a new class named KDualAction. The goal of this class is to make it easy to create a dual-state action: an action which represents two actions, switching from one to the other whenever it is triggered. KDualAction can be used to implement actions such as the Play/Pause action of a media player or the Reload/Stop action of a web browser.
>
> Right now some applications mis-use KToggleAction to implement such dual-state actions: They set the first action as the unchecked state and provide an alternative KGuiItem for the checked state with KToggleAction::setCheckedState(). This is wrong because when the user clicks a button representing the action in a toolbar, the button stays down. The appropriate use cases for toggle buttons (and thus KToggleAction) are documented in a recent addition to the HIG:
> http://techbase.kde.org/Projects/Usability/HIG/Toggle_Buttons
>
> Potential users for this class:
>
> - Dragon, Juk, Amarok to implement their Play/Pause action.
>
> - Rekonq to implement its Reload/Stop action. Konqueror could also use this but it does not feature a dual reload/stop action as far as I know.
>
> - Dolphin could maybe use it to implement its Split/Close action (although it's a bit more involved in this case because the close action changes depending on which panel it is going to close)
>
> - <insert-your-app-here>
>
> I already have a patch to make Dragon use KDualAction (I used Dragon as a test application) and I plan to port other applications if the class is accepted in kdelibs (I also plan to fix some applications which mis-use KToggleAction so that they don't use setCheckedState() when it is not appropriate).
>
>
> Diffs
> -----
>
> trunk/KDE/kdelibs/kdeui/actions/kdualaction_p.h PRE-CREATION
> trunk/KDE/kdelibs/kdeui/tests/CMakeLists.txt 1171068
> trunk/KDE/kdelibs/kdeui/tests/kdualactiontest.cpp PRE-CREATION
> trunk/KDE/kdelibs/kdeui/actions/kdualaction.cpp PRE-CREATION
> trunk/KDE/kdelibs/kdeui/CMakeLists.txt 1171068
> trunk/KDE/kdelibs/kdeui/actions/kdualaction.h PRE-CREATION
>
> Diff: http://svn.reviewboard.kde.org/r/5237/diff
>
>
> Testing
> -------
>
> The class comes with unit-tests. I tested the API made sense while porting Dragon to it.
>
>
> Thanks,
>
> Aurélien
>
>
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