passing POD by value with const qualifiers. Silly or not?
Matt Rogers
mattr at kde.org
Thu Feb 21 04:29:16 GMT 2008
On Wed, Feb 20, 2008 at 1:42 AM, Thiago Macieira <thiago at kde.org> wrote:
> Andre Wöbbeking wrote:
> >On Wednesday 20 February 2008 06:04:24 Matt Rogers wrote:
> >> Hi,
> >>
> >> So, I've been doing some review of decibel and I've seen some stuff
> >> like this (from kdereview/decibel/src/server/contactmanager.h)
> >>
> >> Decibel::ChannelInfo
> >> contactContactUsingAccount(const uint contact_id, const int
> >> account_handle, const int type, const bool suppress_handler);
> >>
> >>
> >> Most of us know that passing POD by value with a const qualifier is
> >> kinda silly, since it has next to zero real effect.
>
> I agree with Stephan and Andre here. I'll even give you examples from Qt:
>
> src/xmlpatterns/api - headers do not include const unnecessarily
> src/xmlpatterns/*~api - const is used on PODs
> [That's a zsh extendedglob]
>
>
> >It makes sense in the implementation but not in the API. As compromise
> > we could remove the const in the header files but leave them in the
> > source files (that is allowed for PODs).
>
> No, it's not. Not only that, some compilers mangle the "const" as well, so
> removing it if it was there is binary incompatible.
>
> This applies as well to return types:
> const int foo();
>
> That generates a warning in gcc 4.3, but you can't remove it because it's
> binary incompatible in MSVC.
>
Ok, so from what I understand I can have:
void foo( int bar ) in my header file
and
void foo( const int bar) in my source file and be ok. Correct?
Does this have any effect on signals and slots? So, IOW, if I have the
following:
Q_SIGNALS:
void bar(const int);
is it valid to connect it like so
connect( this, SIGNAL(bar(int)), this, SLOT(mySlot(int));
where mySlot is declared as:
public Q_SLOTS:
void mySlot(int);
IIRC, it is, since moc strips off the const qualifiers, but I would
like clarification on that as well.
As suggested, since there seem to be places in the API that const
qualify POD types, I will be cleaning those up soon.
Thanks for the feedback!
--
Matt
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