Using scripting languages for KDE4 main modules

Joseph Kerian jkerian at
Thu Sep 28 17:10:52 BST 2006

This makes sense. Could we please get updated to
remove examples of unacceptable non-standard tools "python, ruby".
Ideally, a listing of the major acceptable languages would be
appropriate here.

If I understand this thread correctly, currently:
Standard Tools include: C++, C, Ruby, Python (or potentially any other
language for which kde-bindings are in svn), cmake, all Qt utilities
(moc, uic, etc), all KDE utilities (kconfig_compiler, etc) +
dependencies of the above
Undesirable, but currently used/needed in some places: gcc-isms,
automake/conf, shell scripting

On 9/28/06, Dirk Mueller <mueller at> wrote:
> On Thursday, 28. September 2006 16:07, Albert Astals Cid wrote:
> > Both at the kdegames BOF and kdeedu BOF there was discussion about if
> > programs created enterely in Ruby/Python/etc are going to be allowed to be
> > in main modules of kde for KDE 4.
> The TWG actually thinks about requiring that at least one central application
> in KDE 4 is not written in C++. But this is not finally decided yet. So if
> you can provide one, we'd be more than happy to take it. So a clear "yes"
> Dirk

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