Using scripting languages for KDE4 main modules

Boudewijn Rempt boud at valdyas.org
Thu Sep 28 15:12:48 BST 2006


On Thursday 28 September 2006 16:07, Albert Astals Cid wrote:
> Both at the kdegames BOF and kdeedu BOF there was discussion about if
> programs created enterely in Ruby/Python/etc are going to be allowed to be
> in main modules of kde for KDE 4.
>
> No one found any policy against it but no one found a policy for it neither
> so we are somewhat unsure if it is allowed or not.
>
> Could we get a clear "Yes"?

That's unlikely to happen, given that it's about programming languages, but 
here's my:

"Yes, of course, naturally, it would be insanely stupid not to allow it."

The bindings are stable and there are many applications for which 
python/ruby/whatever is a much better choice than C++.

-- 
Boudewijn Rempt 
http://www.valdyas.org/fading/index.cgi
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 191 bytes
Desc: not available
URL: <http://mail.kde.org/pipermail/kde-core-devel/attachments/20060928/f3c0dc4b/attachment.sig>


More information about the kde-core-devel mailing list