D pointers

Michael Pyne pynm0001 at comcast.net
Mon Oct 3 21:55:31 BST 2005


On Monday 03 October 2005 12:11, George Staikos wrote:
> On Monday 03 October 2005 05:47, Simon Hausmann wrote:
> > Besides that it probably doesn't hurt for integers and other primitive
> > types, but if you have more complex types you still waste constructor and
> > destructor time on them even if they're unused.
>
>    You can replace them with POD filler.

How do you ensure that the POD filler is always the same size as the object 
being replaced on all platforms though?

Regards,
 - Michael Pyne
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