Load extensions/modules at runtime
Mauricio Bahamonde
elkrammer at kde.cl
Tue Feb 22 15:24:49 GMT 2005
Hi,
I was thinking if it would be possible for KDE 4, to change the way we are
currently using for compiling/developing KDE apps in the sense of:
Loading extensions/modules at runtime, and NOT at compile time.
It's very uncomfortable to have to recompile an app to enable a feature.
I will give an example:
Let's say I install amaroK and currently I only have artsd, so my output
engine will be arts.
2 months later, I discover gstreamer and I decide to install it. If I want
amaroK to use gstreamer as my output plugin, I will have to recompile amarok,
so it detects that now I have gstreamer installed and compiles the support
for it.
Shouldn't amaroK detect at runtime if I have gstreamer installed, and if it's
installed, load the corresponding plugin and give the option to use gstreamer
as the output plugin, without actually recompiling?
The same happens with many other KDE apps. Wouldn't something like this be
possible? I've been thinking this for a couple of days, but I think this is
not actually possible because the plugin includes a header of the
program/library and if it's not present, the plugin will not be compiled,
then the program obviously won't have the support for that plugin.
This would also benefit distro packager's, they will not have to depend on
many other packages. Programs would be compiled with defaults, and if the
user installs later a package, and a certain KDE app can use that
program/library, then it will support it.
Greetings,
--
Mauricio Bahamonde
<elkrammer at kde.cl>
Every solution breeds new problems.
-- Murphy's Law
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