wanted: autotools guru/kulow, i18n diety/diehl

Stephan Kulow coolo at kde.org
Wed Jul 23 08:33:28 BST 2003


On Wednesday 23 July 2003 03:11, Malte Starostik wrote:
> IMHO it would also be nice if you could somehow do the translation on client 
> side. i.e. the server sends only a message id and possibly QString::arg() 
> arguments or an untranslated message and possibly arguments. In the latter 
> case those untranslated messages would need to be added to the client (e.g. 
> #include'd) with I18N_NOOP for it to work. That way it would be possible for 
> each player to choose her own GUI language independent of the server and the 
> other players.
That's of course the perfect solution, but as far as I know different language versions
of the game also have different prices - that _might_ become a problem.

Greetings, Stephan




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