cmake: reducing unnecessary rebuilds
Brad King
brad.king at kitware.com
Thu Feb 23 15:57:44 CET 2006
David Faure wrote:
> On Thursday 23 February 2006 15:30, Brad King wrote:
>
>>David Faure wrote:
>>>Also, somehow something deletes many .o files during the build process so I can't
>>>see exactly why so many files have to be rebuilt, make -d simply says "kdebug.o
>>>doesn't exist anymore, so obviously I need to rebuild it". But why does it get deleted?
>>
>>When it is detected that an object file is out of date during dependency
>>scanning it gets deleted to be sure it is rebuilt. I've forgotten the
>>exact reason we have to do this. I think we had some problems with low
>>resolution time on make's decision making with some older makes that
>>prevent things from rebuilding unless the object is missing altogether.
>
> :( but that makes debugging with make -d useless. How else can I find out why
> an object file is detected to be out of date? Does cmake have a flag for debugging
> this, or do I need to add printfs in the code?
With VERBOSE makefiles or by running "make VERBOSE=1" CMake prints
information about what the dependency scanning is doing. The output
looks like
Dependee "/some/header.h" is newer than depender "some/object.o"
-Brad
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