[Kde-accessibility] out of the game
Pupeno
pupeno@kde.org
Mon, 16 Dec 2002 14:50:06 -0500
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Thanks Bill for your replies.
I went to irc.gnome.com#c++ where I was helped me a lot about gtkmm (C++
bindings for GTK wich includes atkmm (C++ bindings for ATK)) and about
compiling everything from head since there are a lot of changes and we should
work with HEAD there too.
By Qt/C++ I think they mean they don't use the special method Qt adds for
signals/slots but it's ok.
Anyway... compiling all up to gtkmm means compiling glib, gtk, and some other
things.
You already know that my connection to internet is slow. Ok, I wait. And my
computer is slow. Ok, I wait more. But there's a problem I can solve, I don't
have enough space in my HD to compile all that (to compile gtkmm you need
about 200 MB with debugging symbols). I am already not compiling some parts
of KDE because of lack of space and I don't think I can make more space here.
:(
So, I think I can't go on with the AT-SPI support (I'll go on with Proklam and
other things) untill some company is willing to sponsor KDE Accessibility in
some way (companies, goverments ;) or I get a job and I get money to get the
resources.
Untill then, if someone wants to take the task of AT-SPI support, he/she will
be welcome.
Thank you.
- --
Pupeno: pupeno@kde.org
KDE Accessibility team co-mantainer
http://accessibility.kde.org
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