Review Request: Load all assets when opening a project in gluon creator
Arjen Hiemstra
djfreestyler at gmail.com
Mon Jan 16 12:48:41 UTC 2012
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Ship it!
Looks fine to me, though I'm a bit scared at the logic populating GameProject::assets(), but that is unrelated. :)
- Arjen Hiemstra
On Jan. 13, 2012, 4:46 p.m., Felix Rohrbach wrote:
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/103689/
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> (Updated Jan. 13, 2012, 4:46 p.m.)
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>
> Review request for Gluon.
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> Description
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> This is done in ProjectModel::setProject.
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> Diffs
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> creator/lib/models/projectmodel.cpp f11ec9f
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> Diff: http://git.reviewboard.kde.org/r/103689/diff/diff
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> Testing
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> Thanks,
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> Felix Rohrbach
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>
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