Review Request: Add functions to get the size of a component
Arjen Hiemstra
djfreestyler at gmail.com
Wed Aug 22 15:00:29 UTC 2012
> On Aug. 20, 2012, 3 p.m., Arjen Hiemstra wrote:
> > engine/component.h, line 27
> > <http://git.reviewboard.kde.org/r/106047/diff/3/?file=78221#file78221line27>
> >
> > No need to include AAB here, just forward-declare it and include it in the .cpp.
>
> Felix Rohrbach wrote:
> No, as I return a AxisAlignedBox in boundingBox, not a Pointer to it. (Also, my compiler tells me so)
That's pretty strange, considering we do something similar in https://projects.kde.org/projects/playground/games/gluon/repository/revisions/master/entry/engine/gameobject.h#L236 and QMatrix4x4 is only pre-declared there.
- Arjen
-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/106047/#review17754
-----------------------------------------------------------
On Aug. 21, 2012, 11:07 p.m., Felix Rohrbach wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/106047/
> -----------------------------------------------------------
>
> (Updated Aug. 21, 2012, 11:07 p.m.)
>
>
> Review request for Gluon.
>
>
> Description
> -------
>
> I'd like to have these functions to compute the size of GameObjects.
>
>
> Diffs
> -----
>
> core/CMakeLists.txt 3d94d84
> core/axisalignedbox.h PRE-CREATION
> core/axisalignedbox.cpp PRE-CREATION
> engine/component.h db86220
> engine/component.cpp 2999d84
>
> Diff: http://git.reviewboard.kde.org/r/106047/diff/
>
>
> Testing
> -------
>
>
> Thanks,
>
> Felix Rohrbach
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/gluon/attachments/20120822/97ca5986/attachment.html>
More information about the Gluon
mailing list